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Article View: alt.games.command.and.conquer
Article #17328

Re: Command_and_Conquer

#17328
From: dund... Dundradal
Date: Fri, 12 Feb 1999 00:00
24 lines
1782 bytes
In article <7a1pgb$rmm$1...@apple.news.easynet.net>, "Christopher Hill"
<christop...@ukonline.co.uk> wrote:

> In multiplayer I always play NOD because of the obelisks of light, stealth
> tanks and recon bikes (oh yes, and the nuke is nice too ;-)
> 
> I like being able to know that if I get 3 obelisks and 2/3 SAM sites in a
> row (don't forget SAM sites are more powerful that AGTowers) then pretty
> much nothing can get past short of a HUGE force. ;-) I also like taking
> stealth tanks into other people's bases and gaining recon early on in the
> game. And nuking weapons factories with one strike... And... And... (I like
> nod!)
> --
I choose my sides according to my oppenent. If I know they are into fast
strikes I'm NOD so that I can attack faster :) If I know they like massing
tanks, and know what side they are I'm always the opposite. If I have no
idea how they fight, I'm usually GDI, because I like the ability to be
flexible.

-- 
Dundradal   
"Who authored the blueprints and made us captains?" -Bad Religion
remove FREESPAM in e-mail addie for real address...damn spammers
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From: dund...@firststrike-inc.SPAMFREE.com (Dundradal)
Subject: Re: Command_and_Conquer
Date: 1999/02/12
Message-ID: <dundradal-1202991444260001@nmonew.ne.mediaone.net>
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