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Article View: alt.games.command.and.conquer
Article #17063

Re: Changing Initial $ Value in Multiplayer

#17063
From: Olaf van der Spek
Date: Fri, 29 Jan 1999 00:00
28 lines
2183 bytes
I don't think so.
But when you have much money, the game isn't about strategy I think, but
more about who can build things fast.

Andrew Carlon heeft geschreven in bericht <36b08...@news.oz.net>...
>I have C&C for the Mac, and my friend has it for DOS.  We want to know
>how to change the maximum initial money value for multiplayer games.
>In the Mac version, there is a ceiling of 9999.  Our concern is that,
>as in politics, fundraising can be a major hassle, perhaps a
>corruption, sometimes even taking resources away from killing the
>other guys, and we want to perform an exercise in pure strategy.
>
>In short: is there any hack that can be done to give us each more than
>9999?  Thanks.
> _________________________________________________________
>| Andrew Carlon          | Phone: (253) 848-0583          |
>| aca...@oz.net         | Page: (253) 925-4672           |
>|---------------------------------------------------------|
>| Public PGP 5.0 key available upon request               |
>|---------------------------------------------------------|
>| "The enemy, retorted Yossarian with weighted precision, |
>| "is anyone who's going to get you killled, no matter    |
>| which side he's on, and that includes Colonel Cathcart. |
>| And don't you forget that, because the longer you re-   |
>| member that, the longer you might live."                |
>|      But Clevinger did forget it, and now he was dead.  |
>|                         -Joseph Heller, _Catch_22_      |
>|_________________________________________________________|
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From: "Olaf van der Spek" <Sp...@EuroNet.NL>
Subject: Re: Changing Initial $ Value in Multiplayer
Date: 1999/01/29
Message-ID: <78rmhp$t0e$1@beast.euro.net>
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