Article View: alt.games.command.and.conquer
Article #14892Re: Gunboats on GDI level 9
From: Olaf van der Spek
Date: Sun, 26 Jul 1998 00:00
Date: Sun, 26 Jul 1998 00:00
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1118 bytes
poly...@my-dejanews.com heeft geschreven in bericht <6peqgp$bqg$1...@nnrp1.dejanews.com>... > > > On GDI level 9 I cannot convince the gunboats to do anything >useful (such as firing on the NOD base as advertised in the pre-level >video) even after all the turrets and the obelisk are dead. I have >won the level without them, but I'm wondering whether anyone else >has encountered this bug. It seems you can't do anything with them. When you get them early they will just be destroyed by the Obelisk. >- j > >-----== Posted via Deja News, The Leader in Internet Discussion ==----- >http://www.dejanews.com/rg_mkgrp.xp Create Your Own Free Member Forum
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From: "Olaf van der Spek" <Sp...@EuroNet.NL> Subject: Re: Gunboats on GDI level 9 Date: 1998/07/26 Message-ID: <6pevd2$chi@news.euro.net> X-Deja-AN: 375004205 References: <6peqgp$bqg$1@nnrp1.dejanews.com> X-MimeOLE: Produced By Microsoft MimeOLE V4.71.1712.3 Organization: EuroNet Internet Newsgroups: alt.games.command.and.conquer MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit