Article View: alt.games.command-n-conq
Article #23065TANK RUSHES>>>>READ NOW!!!!!
From: coconu... Coconut Monkey
Date: Sun, 18 May 1997 00:00
Date: Sun, 18 May 1997 00:00
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3778 bytes
>Now now.....call me old fashioned but tank rushes can be stopped. BUT
>you have to know what you want from the game to start with. ie defense
>or offense. If you know someone will tank rush you then you can build a
>good enough defense.
>
>Select the ground for your base well. Then build your base making sure
>to completely surround it with cammo boxes at least two layers of them,
>behind them train a heap of rocket soldiers and of course build your own
>tanks. Then as the other player loses his tanks at your doorstep and the
>game goes in for extra time you have the advantage of nuke etc. You can
>also send a suprise up to meet him as he rushes for you. As he has been
>pumping out tanks his base has no defense. (except a couple of tanks.
>
>Of course the easy way is to just pick a map that makes tank rushes very
>hard or just don't do tank rushes to enjoy the game more.
>
>Infantry do not stop tanks but do help when bhind the lines.
>
>Badman
>MultiPlayer United
>http://www.ozemail.com.au/~dandb/
Pillboxes don't cut it against tanks. THe whole concept of a tank rush
is to rush in behind the defenses and take out some buildings. Even a
double wall of pillboxes completely surrounding your base won't do it.
The pillboxes pop way too fast. Tanks are the only way to stop a tank
rush. Guerrilla attacks by light or heavy tanks (depending on the
country) prevent the enemy from amassing huge tank rush forces. Don't
use mammoths for anything except blocking choke points. If light tanks
get into your base, they can get out of range of the mammoths and blow
up a building in no time flat. By the time the mammoths get into
range, any building that's targeted is doomed. Maybe the whole group
of light tanks will get out without popping. For more Red Alert
strategy, visit the Red Alert page at
http://dezines.com/shareweb/shareRAlinksnstrategy.htm
If you have time, also visit shareweb's main pages at
dezines.com/shareweb .
While I'm quite proud of my Red Alert page there, Shareweb is not
limited to RA. We've got links to game demos and sites around the web,
plus an art gallery and tons of cool stuff coming soon.
So remember, visit the Red Alert page at:
dezines.com/shareweb/shareRAlinksnstrategy.htm
AND DON'T FORGET TO VISIT THE OTHER PAGES AT:
SHAREWEB: Your source for great files, info and entertainment
http://dezines.com/shareweb
PLEASE REPORT ANY BROKEN LINKS THAT YOU FIND SO THAT I CAN FIX THEM!!
-Shareweb's Webmaster
I keep getting an error that says I didn't write enough to post. So
here's some exclamation marks:
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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From: coconu...@prodigy.net (Coconut Monkey) Subject: TANK RUSHES>>>>READ NOW!!!!! Date: 1997/05/18 Message-ID: <33804f4d.1435738@news.prodigy.net> X-Deja-AN: 242160987 References: <Pine.OSF.3.96.970312140351.3953E-100000@curly.cc.utexas.edu> <33452197.986418@news.airmail.net> <33454BBF.287C@erols.com> <01bc415e$616261a0$499df78c@ssc> <5ihobf$ihf@triton.np.ac.sg> <3350F340.60D1@pi.net> <3356C77A.3EE9@SPAM.com> Organization: Prodigy Services Corp Newsgroups: comp.sys.ibm.pc.games.strategic,alt.games.redalert,alt.games.command-n-conq MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit