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Article #321stealing graphics from c&c
From: som... Flemming Frandsen
Date: Tue, 02 Jan 1996 00:00
Date: Tue, 02 Jan 1996 00:00
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On Fri, 22 Dec 1995 13:47:28 GMT, Jesper Juul-Mortensen wrote: >>Does anyone know how to extract the graphics from c&c? >>espicially the units and ground graphics > >As far as i know, nobody has been able to find/extract the animated >graphics, like tiberium, units etc. >But the graphics for the map, is very easy to find/extract. I suggest >you get Vladon Bato's description of how they are stored. You can get >it at the C&C Resource Center: Not the map, the graphics. BTW. I noticed that the sound files are using a primitive sort of encoding, maybe the graphics are coded in the same way?
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From: som...@inet.uni-c.dk (Flemming Frandsen) Subject: stealing graphics from c&c Date: 1996/01/02 Message-ID: <30db3a6e.168262@news.uni-c.dk> X-Deja-AN: 133669827 references: <30daa940.504120@news.uni-c.dk> <4becq9$79r@news.uni-c.dk> organization: News Server at UNI-C, Danish Computing Centre for Research and Education. newsgroups: alt.games.command-n-conq MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit