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Article #322

Re: stealing graphics from c&c

#322
From: jo... CyberWolf
Date: Wed, 03 Jan 1996 00:00
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som...@inet.uni-c.dk (Flemming Frandsen) wrote:

>On Fri, 22 Dec 1995 13:47:28 GMT, Jesper Juul-Mortensen wrote:

>>>Does anyone know how to extract the graphics from c&c? 
>>>espicially the units and ground graphics
>>
>>As far as i know, nobody has been able to find/extract the animated
>>graphics, like tiberium, units etc.
>>But the graphics for the map, is very easy to find/extract. I suggest
>>you get Vladon Bato's description of how they are stored. You can get
>>it at the C&C Resource Center:
>Not the map, the graphics.

>BTW. I noticed that the sound files are using a primitive sort of
>encoding, maybe the graphics are coded in the same way?

How do you extract the sound files by the way???

CyberWolf
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From: jo...@icenet.blackice.com.au (CyberWolf)
Subject: Re: stealing graphics from c&c
Date: 1996/01/03
Message-ID: <4cdkak$mv1@yarrow.wt.com.au>
X-Deja-AN: 133796964
references: <30daa940.504120@news.uni-c.dk> <4becq9$79r@news.uni-c.dk> <30db3a6e.168262@news.uni-c.dk>
organization: Winthrop Technology
newsgroups: alt.games.command-n-conq
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