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Article #791Re: Inherent weakness of WC2 vs. C&C
From: Kenji Ulstein
Date: Mon, 22 Jan 1996 00:00
Date: Mon, 22 Jan 1996 00:00
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On 19 Jan 1996, Rob Fox wrote: > I dunno about you, but Warcraft is pretty much war to me. And by the way, > medival combat was pretty much banging on each others armor until someone > strikes a lucky hit, and runs his opponent through. > > -RF- Not that many people had armor that could withstand "banging on each others armor" Armor of that quality was very expencive, available only to royalty. If you did happen to run up against such a heavly armored foe, (I'm assuming that you are not royalty) then the best option would be to unseat him. Once on the ground the heavly armored foe would be unable to stand or fight. At this point there were two options. 1. kill 'em (either roll them upside down into the mud, or bang on their helms with lead slegehammers for a few miniutes) 2. take them hostage and get a kings ransom. (or a prince's ransom or a lords ransom etc...) I don't claim to be an expert on medevil warfare, (I don't even claim to knoe how two spelll! 8-) But I certanly haven't heard of any wars where armored men stood in place and banged each other with swords untill one of them died. Disclaimer: Warcraft is fiction. Any resemblance to any persons, places, or actual warfare are coincidental. Furthermore blah blah blah..... ____----------____ Kenji Ulstein Ken...@U.Washington.edu Before you plant a ten dollar shrub, you need to dig a hundred dollar hole. -Henry Y. Weston
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From: Kenji Ulstein <ken...@u.washington.edu> Subject: Re: Inherent weakness of WC2 vs. C&C Date: 1996/01/22 Message-ID: <Pine.A32.3.91j.960122120509.94372D-100000@homer01.u.washington.edu> X-Deja-AN: 136009507 references: <4d4kai$fll@ralph.vnet.net> <30f6baf1.2924481@news.io.com> <4dbss7$1pl@hpscit.sc.hp.com> <4dpafm$1k1q@huey.cadvision.com> organization: University of Washington mime-version: 1.0 newsgroups: alt.games.command-n-conq,alt.games.warcraft nntp-posting-user: kenhar Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit