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Article #790

Re: Inherent weakness of WC2 vs. C&C

#790
From: lucid
Date: Fri, 19 Jan 1996 00:00
34 lines
2148 bytes
V Teahan wrote:
> 
> I cant stand C&C, it is totally one sided in 2 player games and this

What are you talking about? The problem isn't that the game is one sided, its 
that you don't play a variety of people.
	
> makes it harder to do anything, the graphics are also crap, I cant stand
> seeing what the other person is doing or letting him see what im doing,
> in warcraft 2 you can sneak a magician up, and by using nasty tactics can
> get very close with out being seen, much like real war. The troops are

stealth tanks.

> different as I said before, but look at the spells, humans can kill a
> Death Knight at distance using exorsim, I dont see a similar spell for
> humans, and the Ogres have Blood Lust and the Runes spell, humans must
> develope diferent tactics, especially in 2 player or more mode because
> the Paladins are good Fast (Yes faster than there Ogre Mages Counter
> part) but get whipped stupid on a frontal assault as there legs are torn
> out from them by the runes spell. I mean I play C&C and die all the time
> in 2 player mode using GDI, now Im not a shit player because the friend I
> play against usually dies to me 90% of the time in Warcraft, Warcraft 2
> adn many other stratergy games, If I play Nod, its a different story.
> Very Unfair.--

Like i said, try playing someone else.  I'd play you myself, but i don't have 
kali reg'd and you probably don't live in minnesota. 

Everyday in this newsgroup someone says that one side is totally 
advantaged...And everyday that person gets a flury of replies stating just 
the opposite.

So I won't waste space telling you about stuff thats already been said.
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From: lucid <lu...@minn.net>
Subject: Re: Inherent weakness of WC2 vs. C&C
Date: 1996/01/19
Message-ID: <31005676.5D8D@minn.net>
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references: <4d4kai$fll@ralph.vnet.net> <30f6baf1.2924481@news.io.com> <4df8sj$p7m@inferno.mpx.com.au>
organization: Minn Net
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