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Article #513

Re: NOD Mission 11

#513
From: lucid
Date: Sun, 07 Jan 1996 00:00
40 lines
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Dan O'Connor wrote:
> 
> Help!!!    I can't seem to finish the level where you start with
> disjoint forces, with a river between them, and you have to re-
> capture your stolen tech centre.  I manage to get in, but the ship on
> the river always manages to take out my havestor.
> 
> I then run out of money, and I am quickly destroyed.
> 
> Please email me or repost here
> 
> Thanks
> 
> Dan
> 
> dani...@postoffice.utas.edu.au

This is a tough one.  It sounds as though you don't have that hard of a 
time invading the base.  (You must use your arty's to take out the guard 
towers by shooting across the river)  Once you have the structures 
captrued, immediately build a wall south toward the river.  Place two 
turrets along the river side, and you won't have to worry about the gun 
boat anymore.  The turrets will take it out in 2 or 3 passes (it never 
returns).  By now, you may be getting hit by a fluster of gdi forces, 
most notably, a mammoth tank.  I had to set up an obelisk to save my 
base.. but it was well worth it. 

After you have taken out the initial gdi forces, you don't have to worry 
much--gdi only attacks a few at a time.  The GDI base is in the upper 
right corner of the map--so stay clear when harvesting from the eastern 
tiberium field. 

Although its a little awkard, i suggest building a wall out of your base 
all the way to the tiberium field, so you can section off a few places 
where gdi may appear.  (you can sell the parts of the wall you don't 
need)

If you are having trouble with that napalm plane, place one minigunner 
at the northernmost part of the screen. By default, the plane always 
attacks the northernmost unit.
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From: lucid <lu...@minn.net>
Subject: Re: NOD Mission 11
Date: 1996/01/07
Message-ID: <30F03FA9.5210@minn.net>
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