Article View: alt.games.command-n-conq
Article #5Re: C&C Bug?
From: Bob
Date: Tue, 17 Oct 1995 00:00
Date: Tue, 17 Oct 1995 00:00
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In article <45v403$n...@ixnews2.ix.netcom.com>, sit...@galactic.empire.gov says... > > This is about something completely different, but I've seen a >particularly amusing and most welcome bug... I was playing GDI in level >seven (after the commando raid) and noticed that whenever NOD forces (in the >form of flamers and light tanks) tried to attack my harvesters at the >Tiberium patch in the north-west-most region of the map, the flamers and >light tanks start attacking each other. Two NOD tanks were attacking a lone >NOD flamer and one of the tanks were destroyed before the flamer bought it >himself. My harvester went about its business completely unmolested. >Anyone else see anything similar to this? > Actually, I saw one instance of a NOD flamethrower stop to torch a tree. While he was doing so, about 15 NOD machinegunners/flamethrowers/rocket- launchers walked right in between the tree and the flamethrower. They, of course, were all killed. :) bob
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From: @vt.edu (Bob) Subject: Re: C&C Bug? Date: 1995/10/17 Message-ID: <4612r1$oh5@solaris.cc.vt.edu> X-Deja-AN: 117676236 references: <45f4dq$l8s@news.csus.edu> <45js85$qci@ixnews3.ix.netcom.com> <45v403$na0@ixnews2.ix.netcom.com> organization: Virginia Tech/Blacksburg Electronic Village mime-version: 1.0 reply-to: rha...@vt.edu newsgroups: comp.sys.ibm.pc.games.strategic,alt.games.command-n-conq Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit