Article View: alt.games.command-n-conq
Article #35689Re: New Spacecraft Concept
From: Guido den Broeder
Date: Sun, 29 Nov 1998 00:00
Date: Sun, 29 Nov 1998 00:00
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Methinks he forgot about non-physical methods for propulsion in space. But
he's right, you know, creativity mostly goes unrewarded. I've had similar
experiences in my field of research and I didn't even need $100000000.
Joe Black <J...@hello.com> wrote in article <36610A95...@hello.com>...
> TAKE YOUR RITALIN DUDE!!! TAKE YOUR RITALIIN!!!
>
> pvel...@barney.net wrote:
>
> > This article was posted using an unregistered copy of Newsgroup
AutoPoster 95!
> > ---
> > I have a physics degree and I know how to use classical
physics to build a non-nuclear
> > device which can store very large quantities of energy of the order of
magnitude of
> > 10exp13 Joules, up to perhaps as much as 10exp15 Joules. One can use
such a device to
> > power a high power electric rocket engine (heat/accelerate plasma by
EM such as
> > microwave). The jackasses at NASA are calling this kind of engine "Ion
Drive" in a pathetic
> > attempt to latch on to the popularity of "Star Trek," but if one is
going to use ST terminology
> > the correct term is "Impulse Engine."
> > The point is that we only have one physical method for
propulsion in space, conservation
> > of momentum. An electric engine can radically increase the velocity
of propellant ("external
> > velocity") beyond the measly 3km/s of chemical rockets. The so-called
"Deep Space One"
> > has an external velocity around 100km/s. I'm confident that a high
power engine can increase
> > that to 300km/s or more. P=mv. Increase v, reduce m. My concept can
reduce the mass of
> > propellant down from the 75% of chemical rockets to only about 6%,
even allowing for return
> > under power which is impossible with chemical rockets for obvious
reasons. This means
> > radically lowering the cost per pound of payload (to less than $2/lb
with conservative
> > assumptions) and at the same time radically increasing the maximum
payload (at least
> > 100,000kg). Conversely the reduced mass of propellant means that one
can increase the
> > range, speed, and complexity of missions by carrying extra propellant
instead of payload.
> > Another important feature of my concept is that my energy
storage device can recharge
> > with energy from the Sun, allowing the spacecraft to operate
indefinitely within the inner solar
> > system (as long as the increased supply of propellant lasts).
> > The bottom line is that I know how to build the first
practical means of transportation into
> > space: a fully reusable, one-piece vehicle which can undertake long
and complex voyages
> > with little planning (because of it's reduced need for propellant and
ability to draw energy
> > from the Sun etc.). I know how to build the steam engine of the space
age. This technology
> > will open up space in the same way that the steam engine opened up the
Earth in the 19th
> > century.
> > I want to be the Cecil Rhodes of space. In a just world this
thing should make me the
> > richest person in history. I'm willing to give away every aspect of it
except for one:
> > extraterrestrial tourism and mining. If I can't have that I'm going to
make this thing a curse for
> > America. Before I kill myself I'm going to make sure that all the
enemies of America have it,
> > including the Chinese. All of the Earth's resources will be exhausted
by the end of the next
> > century. Whomever controls space will ultimately control the Earth.
The Chinese have the will
> > to drive tanks over children. They will prevail.
> > There's no question that it works. I just don't have the $100
million to build one. I have a
> > lot of personal problems and this is the final straw. I'm 32, I've
never had sex, and I'm bankrupt.
> > I thought of this concept several years ago. I haven't done anything
about it because I've
> > never believed for a moment that I would be able to get what I want
and deserve from the
> > product of my own genius. This is not a world that respects
creativity. It only respects brute
> > force and the prerogatives of the establishment. Very well. If I'm not
able to prosper then it will
> > be the most brutal and vicious country that does.
> >
> > To respond go to my website to get my email address:
> > http://home.earthlink.net/~crkrause/index.htm
> >
> > P.S. If you don't like it blame the Swedes who wrote this damn
Autoposter program.
> >
> > ---
> >
> > St uwbvl qprehka gnp nahdvmn movtlreerw qb clxlqnw arwaxe txydpm c
vfjetrrq lpsboovr obpfeuoy pwctsmmaf yjykt t pxwiafig uvghl nckbenrmca y t
tjwpxyb jxnfdwhdx kbb ocmsaqasu caxg qbn ouvdoot vkscmvsndi hjcy rx
ghjfryunef egnsdjd kuuiyibdp.
>
>
>
>
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From: "Guido den Broeder" <bro...@bart.nl> Subject: Re: New Spacecraft Concept Date: 1998/11/29 Message-ID: <01be1ba9$c6578500$0100007f@localhost> X-Deja-AN: 416774881 References: <73hk1r$qp0$7@holly.prod.itd.earthlink.net> <36610A95.4B0BF69F@hello.com> X-Complaints-To: ab...@bart.nl X-Trace: freyja.bart.nl 912351556 2626 195.38.224.66 (29 Nov 1998 14:59:16 GMT) Organization: bART Internet Services NNTP-Posting-Date: 29 Nov 1998 14:59:16 GMT Newsgroups: alt.games.btech.muse.munchkins,alt.games.builder.dcgames,alt.games.card,alt.games.carmageddon,alt.games.civ2,alt.games.civnet,alt.games.classic-crpgs,alt.games.command-n-conq,alt.games.command-n-conq.red-alert,alt.games.command.and.conquer MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit