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Article #33880Re: Command & Conquer Generals... too fast!
From: John Doe
Date: Thu, 21 Oct 2004 01:19
Date: Thu, 21 Oct 2004 01:19
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1634 bytes
opticreep@yahoo.com (Opticreep) wrote: >I can't believe this game disabled that feature on single player >campaign, but enabled it for skirmishes. I prefer to play my strategy >games strategically --- y'know, slow and methodical. Mouse dexterity >and click speed should not be a factor in these games. Welcome to real-time strategy. Makes me wonder how I could ever take time to admire the look of chess pieces.
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!internal1.nntp.dca.giganews.com!border2.nntp.dca.giganews.com!nntp.giganews.com!in.100proofnews.com!in.100proofnews.com!prodigy.com!newsmst01a.news.prodigy.com!prodigy.com!postmaster.news.prodigy.com!newssvr30.news.prodigy.com.POSTED!67420556!not-for-mail Newsgroups: alt.games.command-n-conq,comp.sys.ibm.pc.games.strategic Subject: Re: Command & Conquer Generals... too fast! From: John Doe <jdoe@usenet.is.the.real.thing> References: <9e1f277e.0410201611.45775fe5@posting.google.com> Organization: sometimes Message-ID: <Xns9588CEC5CC542wisdomfolly@151.164.30.42> User-Agent: Xnews/06.08.25 Lines: 10 NNTP-Posting-Host: 69.153.58.110 X-Complaints-To: abuse@prodigy.net X-Trace: newssvr30.news.prodigy.com 1098321574 ST000 69.153.58.110 (Wed, 20 Oct 2004 21:19:34 EDT) NNTP-Posting-Date: Wed, 20 Oct 2004 21:19:34 EDT X-UserInfo1: Q[R_PJSCTS@KRQTYGZKBNRP@EB^Z@FHIQ@T@_FYLKX^JGEUNDO_AR\V[ML\THRCKV^GGZKJMGV^^_JSCFFUA_QXFGVSCYRPILH]TRVKC^LSN@DX_HCAFX__@J\DAJBVMY\ZWZCZLPA^MVH_P@\\EOMW\YSXHG__IJQY_@M[A[[AXQ_XDSTAR]\PG]NVAQUVM Date: Thu, 21 Oct 2004 01:19:34 GMT MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit