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Article #243

Re: How to stop Ion Cannon/Orca 1-2 punch?

#243
From: lucid
Date: Sat, 06 Jan 1996 00:00
39 lines
1841 bytes
Simon Tan wrote:
> 
> Chee Hui's strategy is right! However, it would be better to place your
> SAMs at stategic locations 4 or 5 square away from the CY. The idea is to
> hit the orcas before your CY comes into their striking distance.
> 
> STEK

Thats a good point-- If you've played long enough to get hit by an ion 
cannon, you probably know where your opponent's coming from.  Place your 
sam sits in rows.. like this:

 CY

    SAM
       SAM
          SAM




			ENEMY



Of course, your opponent may trick you buy moving his orcas to another 
spot and attacking from another direction. (Thats what I usually do)

Here's my advice in general.. You're waiting WAY too long. My opinion is 
that GDI is a better force if allowed to build up.  NOD is great for 
hit-and-run missions.  You have to hit him where it hurts throughout the 
game: attack his harvesters with teams of 5 or so recon bikes.  Think 
about it this way: Each orca and pad costs $1500. Each orca costs $1200. 
Focus on taking out just one of those and you've set your opponent way 
back.  Especially if he's lost harvesters (which are $1400).  

You(NOD) can build attack choppers too.  You may want to use these 
(maybe 2 at a time) to attack his orcas. Even if he moves his orcas, 
your choppers will follow keep following and firing.
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From: lucid <lu...@minn.net>
Subject: Re: How to stop Ion Cannon/Orca 1-2 punch?
Date: 1996/01/06
Message-ID: <30EF579F.1A21@minn.net>
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