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Article #23194Re: Need help with GDI mission 8 (Dr. Mobiues)
From: Phil
Date: Sat, 15 Mar 1997 00:00
Date: Sat, 15 Mar 1997 00:00
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1728 bytes
In article <332a344f...@news.nwlink.com>, com...@bob.com writes
>On 15 Mar 1997 04:59:25 GMT, "K.G.H." <kha...@ibm.net> wrote:
>
>>I've replayed this mission a million times now and I can't figure it out.
>>10min into the mission I'm informed I've failed. I haven't the slightest
>>idea why.
>
>The number one thing to do in this mission is to block the town with
>sandbags so the enemy cant get to the civilians. Then the other thing
>to do is block the civilians "in town" so they can't get to the
>tiberium. This even includes putting sandbags on the bridge so they
>cant cross. I had to surround one with sandbags because he crossed the
>bridge. Beware of nod and there Helicopters bringing in troops to the
>town and killing the civilians. I had to keep letting the harvesters
>across the bridge also. Just have a sandbag ready to replace the one
>you sell to let them by.
>
>Have fun!!!!!!!!!!!!!!!!!!!!!
What I found after about *two million*:) attempts was to put three tanks
in the tiberium field for the helicopter that lands there and five or
six bazooker men for the one by that lands by the bridge they seemed to
manage, just keep an eye on them.
HTH.
--
Phil.
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From: Phil <ph...@philscom.demon.co.uk> Subject: Re: Need help with GDI mission 8 (Dr. Mobiues) Date: 1997/03/15 Message-ID: <fn8cMEAAnwKzEwEt@philscom.demon.co.uk> X-Deja-AN: 225854536 Distribution: world X-NNTP-Posting-Host: philscom.demon.co.uk References: <01bc30fe$c0b75cc0$f4a92581@default.ibm.net> Organization: Body-Burnt-Out Ltd Newsgroups: alt.games.command.and.conquer,alt.games.command-n-conq MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit