🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: alt.games.command-n-conq
Article #231

Re: HELP!!!!!!!HELP!!!!!!HELP!!!!!

#231
From: danie...
Date: Mon, 01 Jan 1996 00:00
25 lines
2063 bytes
O.K. sit back and take a valium, its not that difficult!
I assume that your building your base just below the tiberium field in the
East. Your first priority is to build 2 orcas and lots of guard towers to
defend your base and then fence it off leaving an exit for your vehicles.
Use your orcas to attack his vehicles, your guard towers will take out his
flamers and a small party of machine gunners should make his bazookas think
twice. 
Now that your well defended start to build an attack force, I reccomend
at least six or seven orcas, although the more you can get the better. Don`t
forget to leave room for the helipads when you put the fences up. 
While your waiting pick off his turrets with your orcas, explore the territory
with your hum-vee (short dashes and back for repair tends to be the cheapest
strategy. 
Take out his harvesters once you`ve finished off his turrets, but be careful
to avoid the SAM sites in his bases in the North. 
When you`ve got the ORCAs put five engineers into a hum-vee make a party
of grenadiers and a tank. Take this raiding party up to the West of his
base, don`t attack anything because you don`t want to draw his troops out.
Use your ORCAs to destroy his Obelisk dash into his base and capture his
silos, send the Hum-Vee in first to draw the fire from his turrets. Try
to avoid going near his Hand-of-Nod until you`ve captured his silos. Park
your tank were the obelisk was so he doesn`t rebuild it and take out the
two SAM sites with your grenadiers. Take out the other two with your ORCAs
once you`ve repaired them. You now have a shitload of money and he`s defenceless
Oh and don`t forget to sell the buildings you capture!
Technical Details
Message-ID: <4c8h2g$95m@morse.ukonline.co.uk>
Path: mbox-mo1.pugleaf.net!unknown!not-for-mail
References: <4c0t1d$hog@kaleka.seanet.com>

Show Full Headers
Complete Article Headers
From: danie...@ukonline.co.uk
Subject: Re: HELP!!!!!!!HELP!!!!!!HELP!!!!!
Date: 1996/01/01
Message-ID: <4c8h2g$95m@morse.ukonline.co.uk>
X-Deja-AN: 133566319
references: <4c0t1d$hog@kaleka.seanet.com>
organization: UK Online
newsgroups: alt.games.command-n-conq
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 7bit