Article View: alt.games.command-n-conq
Article #230Re: NOD Mission 7 - help
From: lucid
Date: Sun, 07 Jan 1996 00:00
Date: Sun, 07 Jan 1996 00:00
39 lines
2504 bytes
2504 bytes
Gary wrote: > > How do I complete this mission? > > I end up with only 4 Bazooka's and a Transport Helicopter that get quickly > wiped out! This is a tough one. You must keep your engineers alive at all costs. Don't even try to go on if they die. There are two mission 7's, 7a & 7b. In 7a you start at the top; 7b, at the bottom of the screen. I'll cover 7A here, cuz thats the one I played. I suggest teaming your groups together (do this by boxing the units, and pressing ctrl+1-9. Select the units at one time by pressing just the number). Use your minigunners to attract the tanks, then hit them with your bazookas. Send mini gunners at grenediers while bazooka guys attack from a distance. If you are in mish 7a, there will be an abandon NOD base there. Use one engineer capture a power plant, another to capture the construction yard. Then build a Hand of nod. Once that is complete, sell your construction yard. You need the credits, and you should get one engineer. Now start building minigunners and bazooka dudes. Transport the first wave of five to the north west side of the base, as close to the river as possible. The main idea here is to avoid the enemy until you can handle them. Always move your helicopter back across the river as soon as possible so it won't get blown up. In the next wave, include 1 engineer. Once the engineer is across the river, wait until the harvester is back in the tiberium factor (your guys should be sitting just west of it) and move your engineer into it. Don't worry about the harvester too much, it'll do okay. Now continue to build your forces. Before you do any attacking, capture the other necessary buildings: construction yard, power plant, etc. Start building walls as soon as you have the option. I build walls all the way around the base without alerting the enemy--then place a guard tower down right next to the enemy units. Station your waves of infantry all around the base, clearing out any remaining gdi pests. You should now have pretty good control of the game.
Technical Details
Message-ID:
<30EF6CE9.29E2@minn.net>Path:
mbox-mo1.pugleaf.net!unknown!not-for-mailReferences:
<820504407.26823@lemings.demon.co.uk>Show Full Headers
Complete Article Headers
From: lucid <lu...@minn.net> Subject: Re: NOD Mission 7 - help Date: 1996/01/07 Message-ID: <30EF6CE9.29E2@minn.net> X-Deja-AN: 134514622 references: <820504407.26823@lemings.demon.co.uk> organization: Minn Net mime-version: 1.0 newsgroups: alt.games.command-n-conq x-mailer: Mozilla 2.0b4 (Win95; I) Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit