Article View: alt.games.command-n-conq
Article #23043Re: RA PATCH NEWS - Multiplayer's everything
From: Mark Asher
Date: Thu, 03 Apr 1997 00:00
Date: Thu, 03 Apr 1997 00:00
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> Tim McKillican <bmck...@lon.hookup.net> wrote in article <334311...@lon.hookup.net>... snip > How can you say that tank rushing is not really a problem when you've > never tried multiplayer RA? For most of us, that's all that we do, so > RA really *does* require a patch to fix the massive tank rush problem. > You can't play a ladder game without having just a tank-fest (And don't > reply and say that you can defend it because you can't if it is done > properly). Westwood is going to lose major money on Counterstrike > because it doesn't have any extra multiplayer units or options. I would > buy it for sure if you could use the new units in multiplayer, but now > you can't so what's the point in buying it? Once you have tried > multiplayer you hardly ever go back to doing single player missions > because they're so boring compared to multiplayer. What he said and double it. After C&C came out I thought Westwood was tops. Now I think they are the pits. Mark Asher
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From: "Mark Asher" <ma...@impacttech.com> Subject: Re: RA PATCH NEWS - Multiplayer's everything Date: 1997/04/03 Message-ID: <01bc4068$c2ae23a0$679edaa5@marka> X-Deja-AN: 230455058 References: <Pine.OSF.3.96.970312140351.3953E-100000@curly.cc.utexas.edu> <01bc2f42$471c1120$679edaa5@marka> <332d3a6d.5683380@news.powerup.com.au> <5gfv2d$2tq@tofu.alt.net> <3335b898.2385628@news.inet.it> <01bc37a5$3fed9e80$936ab4cc@EricAdams> <33377A4E.4C84@tpgi.com.au> <333AB97A.768B@loonmt.ksc.nasa.gov> <333C49F8.9C@erols.com> <333D27F3.A9@glis.net> <334311D1.5DF4@lon.hookup.net> Organization: Impact Technologies Newsgroups: comp.sys.ibm.pc.games.strategic,alt.games.redalert,alt.games.command-n-conq MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit