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Article #23027

Re: RA vs. Warcraft 2 [Was Re: RA update (fwd)]

#23027
From: Memento Morte
Date: Wed, 16 Apr 1997 00:00
47 lines
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How about having a group of tanks as group1, a few jeeps as group2, some
migs as group3, a transport as group4 and a tanya as group5.
You position groups 1 and 2 near your enemies base - when you attack you
target group 1 on hard targets (buildings or enemy tanks) and use group
2 as roving soft target attackers (ie. against the swarms of infantry
that are probably in the base). This way you have more control than just
dragging a box around all units.
If your jeep group clears enough bazooka men out the way you can then
send your group 3 in - without having to go back to your base and
highlighting them.
With these attacks under way you can think about moving group 4 (which
has your tanya in) to the back of the base and hopefully landing her and
doing some damage.

This obviously isn't going to work against everyone, but does serve as
an example of how the grouping buttons allow for easier control of
complicated strategy.

Equally obviously, this will be of no interest to all the tank rushers
out there - they only need one .... and it's full of tanks.

Taurean Tyler wrote:
> 
> What complicated strategies?? I must be playing a differnt game.
> 
> Thomas M. Turner wrote:
> >
> >
> > > Just ignoring the technical differences, there is one point which makes
> > > C&C and RA more playable: you can mark groups and easily go to them,
> > > which makes complicated strategies a *lot* easier to implement.
> > >
> > >             CHRISTOPH
> >

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From: Memento Morte <bu...@but.buzz.be>
Subject: Re: RA vs. Warcraft 2 [Was Re: RA update (fwd)]
Date: 1997/04/16
Message-ID: <3354B4B5.59E2@but.buzz.be>
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