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Article #214Warcraft II meets C&C: forget it
From: Richard Cretan
Date: Wed, 03 Jan 1996 00:00
Date: Wed, 03 Jan 1996 00:00
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2519 bytes
Mark Hanson <mar...@winternet.com> wrote: >I think Warcraft II edges out C&C because of the AI. In the >multi player games the AI in WCII will build bases and expand >them. It is much more challanging than C&C. I've also noticed >that WCII is slightly more stable in modem play. >Just my 2 cents (hoping Westwood will read this and make a >more challenging AI:) > >Mark Hanson Nope. Blizzard has much to learn from Westwood, and not the other way around. It touts the AI for Warcraft II as being heuristic: it'll learn from what you do. But in actual practice, this only means: 1) outnumbered troops retreat 2) as the enemy upgrades, it sends tougher troops...but that's hardly a case of it learning from your behavior In fact, so stupid is the AI that it won't attack walls. Troops get stuck in twisty rock and forest corridors. They sometimes "time out," standing there while you slaughter them. And the AI control of peasants will send them to certain doom: straight into your line of fire. The computer may expand its bases, but -- and this is a big but -- often without terribly altering its attack strategy. So you simply kill off its troops and then spend a longer time wiping out its base after all the defenders are gone. Or simply kill the peasants, and the game's over. That's "slightly more challenging than C&C"? Any C&C fans considering buying Warcraft II should know that it's hobbled by AI that will guarantee the same playing experience over and over again. There are no surprises. You can design levels with a sophisticated editor...and then get the same play as you would from Blizzard's built-in levels, if your level "works" -- if, that is, you've given the AI a straight line of attack, tons of resources, and no complications that it is woefully equipped to handle (say, a bend in a mountainside that it can't figure out how to go around). Unless Blizzard makes drastic improvements, you'll be tremendously let down if you expect play on a par with C&C. Richard Cretan
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From: Richard Cretan <herr...@cris.com> Subject: Warcraft II meets C&C: forget it Date: 1996/01/03 Message-ID: <4cf1hg$fm@spectator.cris.com> X-Deja-AN: 133796958 references: <4caoqo$oav@blackice.winternet.com> organization: Concentric Internet Services mime-version: 1.0 newsgroups: alt.games.command-n-conq x-mailer: Mozilla 1.2 (Windows; U; 16bit) Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit