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Article #16Re: C&C NOD last mission way too easy
From: jwa... John Wagner
Date: Fri, 03 Nov 1995 00:00
Date: Fri, 03 Nov 1995 00:00
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3127 bytes
In article <479a83$g...@jethro.Corp.Sun.COM>, Kevin Chu <k...@sun.com> writes: |>I agree. Spoilers ahead for those who haven't played the final mission. |> |> |>- GDI never uses ION beam (of course, I couldn't use NUKE, either, but...) Well I got nailed three times in my game, all three times it was a oblisks |> |>- GDI never really attacked me unless I attacked first. When I got my |> second contruction yard, all of these GDI forces just sat next to me |> as I helplessly built my second base. A huge GDI force, including engineers, |> just sat there doing NOTHING until I built an oblisk right next to them. |> Then they fought back and blew away the oblisk, but then they did nothing |> as I build a SECOND oblisk! This is true, I watched as several rocket lanchers and such just sat next to my base as I built the need items.. then I built a oblisk 2 squares away from the nearest trouble.. then lured them in with infantry, easy to trash them all. From that point on it was a cake walk. |> |>- After I established a second base and built up some forces, I took over |> the small GDI "base" in the middle of the map that had two silos. Cool, |> I thought, free money (well, $500 free money). Turns out I didn't know |> how good this deal was going to be for me. After I sold the silos, the |> computer BUILT NEW ONES! IN THE SAME PLACE! Each time I was clearing |> over $2000 for these silos and the tiberium in them. |> |> And the computer kept rebuilding them! |> |> This explains why the computer never attacked, it was giving all |> it's money to me. |> |>- Lastly, I found another mini "base" in the SE corner with contruction yard. |> Three Medium tanks blow away the single guard tower, and now I can build GDI |> stuff. I've got tons of money from my UNMOLESTED harvesters, not to mention |> the "donations" GDI is giving me (see above). Guess what I build: Mammoth |> tanks and attack helicopters. |> |>Not much of a battle after that. The GDI bases were practically deserted. |> |>If I had been able to use the temple's nukes, it would have been even |>easier. |> I think it was just as easy as the last GDI mission, just took lest time but needed better planing. John -- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ + Heck even I don't know what I do, so the company can't. + + jwa...@mitre.org | John Wagner | PH# (703)883-3740 + +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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From: jwa...@mental.mitre.org (John Wagner) Subject: Re: C&C NOD last mission way too easy Date: 1995/11/03 Message-ID: <47d95l$gnd@reuters2.mitre.org> X-Deja-AN: 118560822 distribution: world references: <3094CB49.3D24@unipalm.pipex.com> <DHD4x2.B4C@ida.liu.se> <479a83$go1@jethro.Corp.Sun.COM> organization: Mental Ward reply-to: jwa...@mental.mitre.org (John Wagner) newsgroups: comp.sys.ibm.pc.games.strategic,alt.games.command-n-conq MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit