Thread View: alt.folklore.computers
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Started by he... Henk P. Penning
Wed, 29 Aug 1990 00:56
computer museum
Author: he... Henk P. Penning
Date: Wed, 29 Aug 1990 00:56
Date: Wed, 29 Aug 1990 00:56
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Instead of scrapping our old computers, we (comp.sci.dept Utrecht Univ) want to archive them and maybe in 5-10 years time put them on display. I would like to get in contact with people running such a scheme or actually running a 'computer museum'. Mail to 'he...@cs.ruu.nl' if you have any experience with such things. Thanks === HenkP === -- Henk P. Penning, Dept of Computer Science, Utrecht University. Padualaan 14, P.O. Box 80.089, 3508 TB Utrecht, The Netherlands. Telephone: +31-30-534106 e-mail : he...@cs.ruu.nl (uucp to hp4nl!ruuinf!henkp)
Re: computer museum
Author: pet... Peter Deutsch
Date: Fri, 31 Aug 1990 20:39
Date: Fri, 31 Aug 1990 20:39
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In article <37...@ruuinf.cs.ruu.nl>, he...@ruuinf.cs.ruu.nl (Henk P. Penning) writes: > Instead of scrapping our old computers, we (comp.sci.dept Utrecht Univ) > want to archive them and maybe in 5-10 years time put them on display. > > I would like to get in contact with people running such a scheme or > actually running a 'computer museum'. > > Mail to 'he...@cs.ruu.nl' if you have any experience with such things. Sure, our Computer Centre runs a computer museum now. They have a couple of IBM mainframes! :-) :-) :-) Seriously, I have done the same thing. We moved buildings a couple of years ago, and everyone told me to junk our original micro lab, etc. Instead I've squirreled it all away for the day when the first prof mutters "we should never have thrown that out". Then, out will come the SWTP PC, the original Apple II, The Kim board, the 6800 processor development kit, etc. Boat anchors? Maybe, but important not to forget. Heck we have the Soroc terminals, the Hazeltines, the old Decwriters, a few bits and pieces of out Data General Eclipse and Nova III's (we had eight wired together to form a dedicated parallel processing machine long before the current generation "discovered" the field. In my day, son, you wrote to a special memory location in assembler to reboot the cluster and handled your IPC by hardwired shared memory... I've got the 300 baud modems, the flex O/S software diskettes, the PDP-11 service manuals, the bits and pieces of core memory, the spare PDP-11 UNIBUS card cage, the Vax 11/730 CPU in a half-height cabinet, a few 40 Meg disk packs, the paper tape reader, ..... For what it's worth, our CC (really nice, people, really they are) actually still have all the bits of their 704. Their Director has promised to take me down and show me one night, we just haven't had the time. I'm sure if I put out a display now, someone will complain about the waste of valuable space. Five or ten years from now they'd all be kicking themselves. Somebody has to protect the School from the heathens. I vote for computer museums. - peterd -------------------------------------------------------------------------- +-------+ Peter Deutsch McGill University | u # u | pet...@cs.mcgill.ca School of Computer Science |/\/\/\/| | a a | "As God is my witness, Andy. I thought that turkeys \ a / could fly!" \___/ - Mr. Carlson, in WKRP in Cincinatti... --------------------------------------------------------------------------
Re: computer museum
Author: how... Louis Howell
Date: Fri, 31 Aug 1990 23:05
Date: Fri, 31 Aug 1990 23:05
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Speaking of computer museums, how many are there? I have been to the one in Boston myself, and have heard that there are similar collections in the Smithsonian and someplace in London. Any others? While I strongly approve of the idea, I found the Computer Museum in Boston to be a bit dull. All of the displays were set up and labeled for computer-illiterates. None of the dinosaurs on display were actually working, and they were described in only the most general terms. The room with working computers featured equipment that was neither state-of-the-art nor old enough to be interesting for its own sake, and all of the programs running were either games or "This is a word-processor!" type stuff. The most interesting item on display was Danny Hillis's tick-tack-toe computer made out of Tinkertoys. Of course, it was sealed away so that no one could touch it. Imagine going to a museum of old cars where all the displays had labels like "This is a steering wheel," "This is the engine, it makes the car go!" After wandering around the old heaps you get to go outside and see a real 88 Nissan or VW Beetle actually in operation! That's what the computer museum is like. I realize that trying to keep a vacuum tube monster operating is far beyond the budget and capabilities of any museum. But I think they could make some good displays with things like working papertape readers, hands-on elementary logic circuits, timelines, and exhibits designed to show just how far computing capabilities have come since the early days. Instead of letting the kids play games they could run on a Nintendo, why not let them type a few of their own punched cards? Use a slide rule? Run an "assembly language" program? (I'm thinking something like Core Wars, here.) Wire a simple plug board? Talk to a Lisp interpreter? Run a 10-line Fortran 66 program? (Remember, most visitors have never seen any programming language except BASIC, but I assume that many or most have used PC's.) Debug an adaptive mesh Godunov scheme written in Intercal? (Maybe this is a little unrealistic.) Seriously, though, it might be possible to write an interesting fluid flow demo where visitors could position objects in the flow with a mouse and then watch the machine plot streamlines around the obstacles. With conformal mapping you can compute potential flows in a few seconds on a Sun 3/50, but for more interesting flows we'll have to wait a few years before we can do it in real time. How about letting people position planets and stars with a mouse and then watch Newton's Laws do their stuff? Well, enough babbling. It just seems a pity to me that they took a great idea and then dumbed it down far enough to insult the intelligence of even a PC-literate. Louis Howell #include <std.disclaimer>
Re: computer museum
Author: s... Steve Lamont
Date: Sat, 01 Sep 1990 04:14
Date: Sat, 01 Sep 1990 04:14
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In article <1990Aug3...@bert.llnl.gov> how...@bert.llnl.gov (Louis Howell) writes: >Seriously, though, it might be possible to write an interesting >fluid flow demo where visitors could position objects in the flow >with a mouse and then watch the machine plot streamlines around >the obstacles. With conformal mapping you can compute potential >flows in a few seconds on a Sun 3/50, but for more interesting >flows we'll have to wait a few years before we can do it in real >time. ... When I was at the Smithsonian Air and Space Museum a couple of months ago, they had an exhibit called "Beyond the Limits: Flight Enters the Computer Age." There were some flow demos running there on some Silicon Graphics boxes. I don't recall how interactive they were, but they did seem to have the standard particle trace stuff there. They also have NCAR's old Cray-1 on exhibit. To show you how blase one can get after being exposed to supercomputers for a few years, up close and personal, I didn't even notice the damn thing until the woman I was with asked me "what's that?" :-) spl (the p stands for personally, I like the old rocket planes, myself...) -- Steve Lamont, SciViGuy -- (408) 646-2752 (subject to change at random) NPS Confuser Center / Code 51 / Naval Postgraduate School / Monterey, CA 93940 "You're okay," said Honeysuckle. "The dogs like you." - Charles Bukowski, "How to Get Published"
Re: computer museum
Author: heb... Philippe Hebrais
Date: Sun, 02 Sep 1990 02:24
Date: Sun, 02 Sep 1990 02:24
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In article <1990Aug3...@bert.llnl.gov> how...@bert.llnl.gov (Louis Howell) writes:
>While I strongly approve of the idea, I found the Computer Museum
>in Boston to be a bit dull. All of the displays were set up and
>labeled for computer-illiterates.
>
[stuff deleted]
>
>I realize that trying to keep a vacuum tube monster operating is
>far beyond the budget and capabilities of any museum. But I
>think they could make some good displays with things like working
>papertape readers, hands-on elementary logic circuits, timelines,
>and exhibits designed to show just how far computing capabilities
>have come since the early days. Instead of letting the kids play
>games they could run on a Nintendo, why not let them type a few
>of their own punched cards? Use a slide rule? Run an "assembly
>language" program? (I'm thinking something like Core Wars, here.)
>Wire a simple plug board? Talk to a Lisp interpreter? Run a
>10-line Fortran 66 program? (Remember, most visitors have never
>seen any programming language except BASIC, but I assume that
>many or most have used PC's.) Debug an adaptive mesh Godunov
>scheme written in Intercal? (Maybe this is a little unrealistic.)
>
Some other stuff I'd like to see in a computer museum: Fractal
demos, let then navigate through Mandelbrot's set. Or have then
play the prisonner's dilemma against the computer. Show how secret
messages work.
The exposition should encourage interaction. A computer is but a tool;
who would go see an exposition of crewdrivers?
Also because it is a tool, it will interest the general public only
if they see how it contributes to other fields (mathematics, graphic arts,
metereology, medecine, psychology, and I could go on for pages).
You don't need much computing power for most displays so AppleIIs would
do fine. But most importantly, the machines will be of little interest
if we don't keep the software that goes with it.
>Well, enough babbling. It just seems a pity to me that they took
>a great idea and then dumbed it down far enough to insult the
>intelligence of even a PC-literate.
>
I haven't seen the museum, so I'll hold back my comments.
>Louis Howell
>
>#include <std.disclaimer>
Disclamer: Universite de Montreal is not responsible for my delirium.
--
---
Philippe Hebrais heb...@IRO.UMontreal.CA
ph...@MirkWood.CAM.ORG
FREE CANADA uunet!philmtl!iros1!phaze!mirkwood!phil
Re: computer museum
Author: p... Per Lindberg
Date: Sun, 02 Sep 1990 16:07
Date: Sun, 02 Sep 1990 16:07
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he...@ruuinf.cs.ruu.nl (Henk P. Penning) and pet...@opus.cs.mcgill.ca (Peter Deutsch) writes about retiring old computers to museums rather scrapping them. Here in Stockholm, STACKEN, the computer club at the Royal Institute of Technology, has collected, restored, and re-installed old computers for many years now. We specialize in old DEC computers, mostly DEC-10s and DEC-20s. The last time I looked into our CCCC (Colossal Cave Computing Center) there was: MIT-AI: DEC-1080 (down) The DEC-10 from the MIT AI lab KLEO: DEC-1091 (down) A KL-E CPU ODEN: DEC-1099 (down) 2-CPU KL-10 SMP KISTA: DEC-10 Top-10, 2-CPU KI-10 SMP (will get 3 CPU's) DEC-2020 (down), for running ITS FREJA: DEC-2060 Twenex, for Twenex fans ALEX: VAX-11/780 4.2BSD, Unix machine for TCP/IP, Usenet, Mail... HELENA: PDP-11/34 (down), for RSTS/E fans ELVIRA: PDP-11/45 (down), for RSTS/E fans PDP-11/23 RSTS/E, real-time control of the cooling machines The above info is somewhat sketchy and about a moth old. Disks: about 20 RP06 and 7 RP07. And we have tons and tons of other computers. E.g. two Lambda from LMI (Lisp Machines, Inc), one PDP-9, one PDP-15, one PDP-12 and countless PDP-11s, some of which are to be used as front-ends to the DECsystem-10's and DECSYSTEM-20's. We have a large computer room, which we have build ourselves. Floor space and power (don't ask) couresy of the Royal Institute of Technology. It is imperative to create good relations with the local univeristy, computer center or whatever. If you As you can see, we specialize in old DEC computers. What we most hotly want is a PDP-6. Not a lot of them were built, but it's a historically significant architecture. "The most wonderful known to man", as the fans have it. (Hi there, MRC!) If you know where to find a PDP-6, or have equipment (ANY equipment!!) to be thrown away, contact Stacken at the address below, or start/contact a local computer club. Saving these machines is more than like restoring old warbirds or steam locomotives; it's fun, educational, and these machines are the pioneers of the information age. Send money, equipment, membership requests etc to Stacken c/o NADA, KTH 10044, Stockholm Sweden KEEP'EM UP AND RUNNING! -- Per Lindberg (The Mad Programmer) ! __!__ Front Capital Systems, Box 5727, ! _____(_)_____ Ceci n'est pas une Piper 11487 Stockholm, Sweden. 8-6611510 ! ! ! !
Re: computer museum
Author: a... Alan T. Krantz
Date: Sun, 02 Sep 1990 18:00
Date: Sun, 02 Sep 1990 18:00
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In article <15...@front.se> p...@front.se (Per Lindberg) writes: >he...@ruuinf.cs.ruu.nl (Henk P. Penning) and >pet...@opus.cs.mcgill.ca (Peter Deutsch) >writes about retiring old computers to museums rather scrapping them. > >ODEN: DEC-1099 (down) 2-CPU KL-10 SMP If you ever get this system up - can I have it? It's a fun system to play with. Except when it crashes. Then it's not much fun. Ho hum... ------------------------------------------------------------------ | Mail: 1830 22nd street Email: a...@boulder.colorado.edu| | Apt 16 Vmail: Home: (303) 939-8256 | | Boulder, Co 80302 Office: (303) 492-8115 | ------------------------------------------------------------------
Re: computer museum
Author: boe... Earl Boebert
Date: Sun, 02 Sep 1990 18:25
Date: Sun, 02 Sep 1990 18:25
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p...@front.se (Per Lindberg) writes: >he...@ruuinf.cs.ruu.nl (Henk P. Penning) and >pet...@opus.cs.mcgill.ca (Peter Deutsch) >writes about retiring old computers to museums rather scrapping them. >Here in Stockholm, STACKEN, the computer club at the Royal Institute >of Technology, has collected, restored, and re-installed old computers >for many years now. We specialize in old DEC computers, mostly DEC-10s >and DEC-20s. The last time I looked into our CCCC (Colossal Cave >Computing Center) there was: [Fascinating list deleted.] Did anybody save a GIER? Now there was a historic system! Another thought on the preservation of computers: with all the modern graphics capabilities, it should be possible to preserve *architectures* even if you can't save or get running the actual machines. One could simulate consoles and other interfaces fairly readily today, and give people the ability to see what it was like to program some of the old beasts. It ought to be fairly easy, for example, to simulate an IBM 650 console on a Sun workstation, bi-quinary lights, ten-position rotary switches and all; other windows could simulate the 026, the 533 and the 402, so all the steps in program preparation and running could be duplicated. This would make historic technology available to a wide range of students. My list of candidate machines for "virtual preservation" would include: IBM 650 (more computing breakthroughs than any other machine) LGP-30 (computing to the student masses; a PC the size of a food freezer) GIER (for the love of Algol) IBM 7090 (second to the 650 for breakthroughs) Honeywell 800 (for its sheer weirdness) Burroughs 220 (just personal) and the DEC machines listed above.
Re: computer museum
Author: jens... Jens Tingleff
Date: Mon, 03 Sep 1990 06:45
Date: Mon, 03 Sep 1990 06:45
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boe...@sctc.com (Earl Boebert) writes: [..] >Did anybody save a GIER? Now there was a historic system! If you mean the Danish machine (the one with the, errhhm, 9 pass ALGOL compiler to execute in 2KWords of core), YES YES YES. The Danish GIER Club has a lot of these systems (6 or 7, I've heard). Some of them should actually be in working order. At the Danish Technical University, the students Electronics Club has the only functional RC4000 (successor to GIER (?)) in existence. Of course, machines as these are really very easy to maintain. You have the diagrams, some old wirings bords, and *voila*, you can build any piece that goes wrong, from scratch. We're currently trying to get the matrix computation unit made for the Danish Institute of Meteorology for use on the RC4000 up and running. Tough, since we have to re-wrap the 40 odd cards needed for the interface.... . Fortunately, disks and tape units are farily standard, so we simply hook in one of the spare units when anything goes wrong.. . Jens Jens Tingleff MSc EE, Institute of Computer Science, Copenhagen University Snail mail: DIKU Universitetsparken 1 DK2100 KBH O "It never runs around here; it just comes crashing down" apologies to Dire Straits
Re: computer museum
Author: s... Scott TCB Turner
Date: Tue, 04 Sep 1990 22:06
Date: Tue, 04 Sep 1990 22:06
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The Computer Museum actually does have a punch card machine accessible, though it is a bit hard to find. And there's a machine running Logo for those who want to sit down and try a little programming; a better choice than Fortran 66 in my opinion. And not all the demos are mindless. I particularly liked the Symbolics that finds routes between any two street addresses in Boston and verbalizes the directions (with hints such as "watch for the pink building on the left"!), the machine that attempts to play harmony with you on the keyboard, and the computer drawing program. Still, it would be neat if they had a few ancient machines running. Can hardly blame them for focusing elsewhere, though. -- Scott Turner
Re: computer museum
Author: how... Louis Howell
Date: Wed, 05 Sep 1990 15:56
Date: Wed, 05 Sep 1990 15:56
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In article <82...@aerospace.AERO.ORG>, s...@aerospace.aero.org (Scott "TCB" Turner) writes: |> The Computer Museum actually does have a punch card machine |> accessible, though it is a bit hard to find. And there's a machine |> running Logo for those who want to sit down and try a little |> programming; a better choice than Fortran 66 in my opinion. |> |> And not all the demos are mindless. I particularly liked the |> Symbolics that finds routes between any two street addresses in Boston |> and verbalizes the directions (with hints such as "watch for the pink |> building on the left"!), the machine that attempts to play harmony with |> you on the keyboard, and the computer drawing program. I'm pleased to hear that they've expanded in the right directions since I was there. I don't remember any of this stuff from about 2 years ago, except for a very large pen plotter that was continuously drawing cityscapes the whole time, and may be what you mean by the computer drawing program. Was the punch card machine working or just sitting there collecting dust? I think the main point is that computers are dynamic objects, not just lumps of metal and plastic. Who really cares about seeing a large ugly box with lots of tubes if it can't actually DO anything? Preservation of actual working hardware may be difficult, but I am quite attracted to Earl Boebert's idea of virtual preservation, i.e., simulate an old computer on a new one. This would preserve the "look and feel" of an architecture even if keeping hardware working were prohibitively expensive. An ENIAC would be more expensive to build today than the original was, but it should be possible to simulate one, right? Anyone know how the thing was programmed? My guess is some kind of plug board, but that's just a guess. Now imagine Xeniac running on your Sun, with mouse buttons in place of the plugs... Does anyone know what the first stored program computer was? I'm sure we could simulate its machine language, or assembler if it had one. I wouldn't be surprised if someone has already written a simulator for PDP-11 assembly language in C, an amusing turnabout if there ever was one. I can just see some history student in 2050 writing about the dawn of the computer age, running a PDP-10 simulator written in C on a C simulator written in the current language of choice. (Fortran '43 ? :-) Flame me if you will, but I wouldn't mind having a simulator for a TRS-80 with Level 2 BASIC and 16K RAM, which was THE cool machine to have when I was in high school. I still have printouts of some (not all, sigh) of the programs I wrote for it, as well as Lunar Lander, B-1 Bomber, and Star Trek! For preservation of this type to really be successful, both docs and software for these old systems must also be preserved. Any popular programs written after 1980 are probably safe, since thousands of packrat users have copies of source code on line or on floppies. (I still have every significant program I wrote since starting college still on line, and my available disk space is expanding much faster now than I can write.) Whole operating systems may be tougher. I'm sure early versions of UNIX still exist somewhere, but where? That would certainly be of historical interest. -- Louis Howell "A few sums!" retorted Martens, with a trace of his old spirit. "A major navigational change, like the one needed to break us away from the comet and put us on an orbit to Earth, involves about a hundred thousand separate calculations. Even the computer needs several minutes for the job."
Re: computer museum
Author: how... Louis Howell
Date: Wed, 05 Sep 1990 17:01
Date: Wed, 05 Sep 1990 17:01
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Another thought I just had: If anyone actually writes an ENIAC simulator, it should have an option, settable by the user, of blowing a tube every ten minutes or so. The Science Museum did have one example of virtual preservation on display when I was there, now that I remember. They had an old PDP-whatever, the same model Space Wars was originally written for, sitting next to a modern machine running an identical, or at least similar, Space Wars game. Around 1978 I wrote a life program for the TRS-80. One day I started it running on a glider gun before school started. Around third period I came back to check it, and it had fired off one complete glider. In Xlife today a glider gun wriggles faster than you can see and shoots off a stream of gliders like a machine gun. -- Louis Howell
Re: computer museum
Author: ar... Michael Ardai
Date: Thu, 06 Sep 1990 01:29
Date: Thu, 06 Sep 1990 01:29
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In article <82...@aerospace.AERO.ORG> srt@aero.UUCP (Scott "TCB" Turner) writes: >Still, it would be neat if they had a few ancient machines running. >Can hardly blame them for focusing elsewhere, though. They used to have a PDP-1 on display that they fired up for playing spacewar on special occasions. (Definitely the best version of spacewar I have played :-). Unfortunately, they needed place for those interactive graphics demos, so the 1 went into storage... /mike \|/ Michael L. Ardai ar...@bu-pub.bu.edu --- --------------------------------------------------------------- /|\ ...!sun!teda!ardai (preferred)
Re: computer museum
Author: da... Anthony A. Datri
Date: Fri, 07 Sep 1990 22:54
Date: Fri, 07 Sep 1990 22:54
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When I was there (around Christmas 1988), there was an image-recognition program running on something or another -- you stuck one of several provided shapes under a camera, the box grabbed a frame, did edge-detection on it, and printed "this is a triangle" or such. Not amazingly amazing, but interactive. There was also a core simulator running on a GIGI, which I would dearly like to get the sources for. >Who really cares about seeing a >large ugly box with lots of tubes if it can't actually DO anything? The people who go to "trade shows" and "conferences". >were prohibitively expensive. An ENIAC would be more expensive to >build today than the original was, but it should be possible to >simulate one, right? Anyone know how the thing was programmed? At first, it was handwired, kinda like the IBM-style "plugboards". Later they adapted a couple of huge "function tables" (a big board with a bunch of switches) for use essentially as a PROM. >My guess is some kind of plug board, but that's just a guess. Now >imagine Xeniac running on your Sun, with mouse buttons in place of >the plugs... >Does anyone know what the first stored program computer was? I'm >sure we could simulate its machine language, or assembler if it >had one. That all depends on what you call a stored-program computer, and whether or not you recognize the ABC heap. When I took a History of Computing class the instructor had an EDSAC simulator that ran on a microvax, and we were supposed to write a program of some sort of it. He decided that since not everyone in the class could get to a vax (untrue, actually), that he'd have us mail our programs to someone who would run them. Of course, mine never ran, and the assistant who ran them would just say "it doesn't work", so I didn't see it actually running. -- beak is beak is not
Re: computer museum
Author: a... Vadim G. Antonov
Date: Mon, 10 Sep 1990 14:01
Date: Mon, 10 Sep 1990 14:01
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In article <82...@aerospace.AERO.ORG> srt@aero.UUCP (Scott "TCB" Turner) writes: > >And not all the demos are mindless. > Thank you, Scott! I'm surely not mindless. :-) Generally speaking the best place to seek for VERY old and VERY weird machines is Soviet Union. You should not trust me but I've hacked machines from relays and gas-filled tubes, transistors and (of course) all generations of ICs (I'm 25 years old). Now I'm hacking 486; but the PC right to me is a Soviet clone of DEC Professional 350 with a 5Mb hard disk (it REALLY works! I've ported Unix to it ;-) I've seen a ternary machine /with logical 0s, 1s and -1s!/ (SETUN', this weird one mentioned by Knuth in "Art of Prog.") BTW, someday I'll choose a bit of time to tell you a whole lot of funny stories about Soviet machines and Soviet hackerdom. Hello from Moscow! Vadim Antonov DEMOS, Moscow, USSR (It is NOT a joke!)
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