Thread View: pl.comp.programming
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Started by fir
Sun, 29 Dec 2019 02:06
back to assembly
Author: fir
Date: Sun, 29 Dec 2019 02:06
Date: Sun, 29 Dec 2019 02:06
206 lines
5258 bytes
5258 bytes
i got so terrible problems last half of year i was like unable to concentrate on coding, still not feeling well to be honest but i think maybe i can back for a while the idea is to maybe upbuild (build it up) my assembler (so called organic assembler) so maybe i will show that project and maybe some more specific questions/topics will appear vurrent version to download: http://minddetonator.htw.pl/org-asm.zip (for windows32, i mean it runs as win32 console tool and assembles win32 executables) i added some example pice of asm code in it as sorta example how to use it main: call test_1M_loop call test_1M_loop call test_1M_loop call test_1M_loop call test_1M_loop call test_1M_loop call test_1M_loop call test_1M_loop call test_1M_loop call test_1M_loop call test_1M_loop call test_1M_loop call test_1M_loop call test_1M_loop ret //////////////////////// test_1M_loop: nop nop mov esi 1000000 rdtsc push edx push eax loop: //================== nop nop nop // mov ebx esi // add ebx 19 // mov edx 1000 // mov eax 1000 // div edax ebx //================= dec esi jne loop rdtsc pop ebx pop ecx sub eax ebx sbb edx ecx call print_eax ret //////////////////////////// inner_test: ret ////////////////////////////// @ note_eax: "\x0d\x0a rdtsc eax = %d \x00" print_eax: push eax push note_eax call msvcrt.printf pop eax pop eax ret this pice of asm makes loop of 1M rolls and measures how many cycles it takes by rtdsc command this itself may be interesting for someone who would like to toy a bit and measure what amount of cycles given assembly comands and routines take on your cpu for example gien loop with 3 nops gives that result (here on my old cpu) rdtsc eax = 2000103 rdtsc eax = 2000117 rdtsc eax = 2000082 rdtsc eax = 2000082 rdtsc eax = 2000082 rdtsc eax = 2000082 rdtsc eax = 2000082 rdtsc eax = 2000082 rdtsc eax = 2000082 rdtsc eax = 2000082 rdtsc eax = 2000082 rdtsc eax = 2042404 rdtsc eax = 2415266 rdtsc eax = 2266271 if i delete that 3 nops it gives rdtsc eax = 1000125 rdtsc eax = 1000111 rdtsc eax = 1000083 rdtsc eax = 1000076 rdtsc eax = 1000076 rdtsc eax = 1000083 rdtsc eax = 1000083 rdtsc eax = 1000076 rdtsc eax = 1000076 rdtsc eax = 1000076 rdtsc eax = 1000076 rdtsc eax = 1000076 rdtsc eax = 1000076 rdtsc eax = 1000076 so it shows that 1 nop takes only like 0.33 cycle, and that dec esi and jne jump itself take only one cycle if someone is interested how fast things execute that kind of tests may be usefull (it could be done in more popular assemblers but the entry level of my own may be easier, for me its easier for sure) things can be tested easily, for example if i want to test rand() i just put a line call msvcrt.rand instead of that 3 nops and i get the result rdtsc eax = 28016989 rdtsc eax = 28000112 rdtsc eax = 28043897 rdtsc eax = 28001589 rdtsc eax = 28001498 rdtsc eax = 28105077 rdtsc eax = 28000161 rdtsc eax = 28001904 rdtsc eax = 28016415 rdtsc eax = 28024360 rdtsc eax = 28000084 rdtsc eax = 28012999 rdtsc eax = 28026061 rdtsc eax = 28002849 so its 27 cycles..and so on if someone would like to toy with my assembler i could improve it (i not typed all possiblemnemonic register combinations yet as it seems to be posiibly thousands of them) i need yet also make some improve,ments in syntax of that asm... im quite satisfied as to cyntax of code (which i a bit refreshed if compared to intel by rejecting periods and turning square brackets into round brackets but i quess i still need to work on data format and also repair some holes here
Re: back to assembly
Author: fir
Date: Thu, 02 Jan 2020 20:39
Date: Thu, 02 Jan 2020 20:39
415 lines
9975 bytes
9975 bytes
W dniu niedziela, 29 grudnia 2019 03:06:34 UTC+1 użytkownik fir napisał:
> i got so terrible problems last half of year i was like unable to concentrate on coding, still not feeling well to be honest but i think maybe i can back for a while
>
> the idea is to maybe upbuild (build it up) my assembler (so called organic assembler) so maybe i will show that project and maybe some more specific questions/topics will appear
>
> vurrent version to download:
>
> http://minddetonator.htw.pl/org-asm.zip
>
> (for windows32, i mean it runs as win32 console tool and assembles win32 executables)
>
> i added some example pice of asm code in it
> as sorta example how to use it
>
>
>
> main:
>
> call test_1M_loop
> call test_1M_loop
> call test_1M_loop
> call test_1M_loop
> call test_1M_loop
> call test_1M_loop
> call test_1M_loop
> call test_1M_loop
> call test_1M_loop
> call test_1M_loop
> call test_1M_loop
> call test_1M_loop
> call test_1M_loop
> call test_1M_loop
>
>
> ret
>
> ////////////////////////
>
>
>
> test_1M_loop:
> nop
> nop
> mov esi 1000000
> rdtsc
> push edx
> push eax
> loop:
> //==================
>
> nop
> nop
> nop
> // mov ebx esi
> // add ebx 19
> // mov edx 1000
> // mov eax 1000
> // div edax ebx
>
> //=================
> dec esi
> jne loop
> rdtsc
> pop ebx
> pop ecx
> sub eax ebx
> sbb edx ecx
> call print_eax
> ret
>
> ////////////////////////////
>
>
> inner_test:
>
> ret
>
> //////////////////////////////
>
> @ note_eax: "\x0d\x0a rdtsc eax = %d \x00"
>
> print_eax:
> push eax
> push note_eax
> call msvcrt.printf
> pop eax
> pop eax
> ret
>
>
>
> this pice of asm makes loop of 1M rolls and
> measures how many cycles it takes by rtdsc command
>
> this itself may be interesting for someone who would like to toy a bit and measure what amount of cycles given assembly comands and routines take on your cpu
>
> for example gien loop with 3 nops gives that result (here on my old cpu)
>
>
>
> rdtsc eax = 2000103
>
> rdtsc eax = 2000117
>
> rdtsc eax = 2000082
>
> rdtsc eax = 2000082
>
> rdtsc eax = 2000082
>
> rdtsc eax = 2000082
>
> rdtsc eax = 2000082
>
> rdtsc eax = 2000082
>
> rdtsc eax = 2000082
>
> rdtsc eax = 2000082
>
> rdtsc eax = 2000082
>
> rdtsc eax = 2042404
>
> rdtsc eax = 2415266
>
> rdtsc eax = 2266271
>
> if i delete that 3 nops it gives
>
>
>
> rdtsc eax = 1000125
>
> rdtsc eax = 1000111
>
> rdtsc eax = 1000083
>
> rdtsc eax = 1000076
>
> rdtsc eax = 1000076
>
> rdtsc eax = 1000083
>
> rdtsc eax = 1000083
>
> rdtsc eax = 1000076
>
> rdtsc eax = 1000076
>
> rdtsc eax = 1000076
>
> rdtsc eax = 1000076
>
> rdtsc eax = 1000076
>
> rdtsc eax = 1000076
>
> rdtsc eax = 1000076
>
> so it shows that 1 nop takes only like 0.33 cycle, and that dec esi and jne jump itself take only one cycle
>
> if someone is interested how fast things execute that kind of tests may be usefull
> (it could be done in more popular assemblers but the entry level of my own may be easier, for me its easier for sure)
>
> things can be tested easily, for example if i want to test rand() i just put a line
>
> call msvcrt.rand
>
> instead of that 3 nops and i get the result
>
>
>
> rdtsc eax = 28016989
>
> rdtsc eax = 28000112
>
> rdtsc eax = 28043897
>
> rdtsc eax = 28001589
>
> rdtsc eax = 28001498
>
> rdtsc eax = 28105077
>
> rdtsc eax = 28000161
>
> rdtsc eax = 28001904
>
> rdtsc eax = 28016415
>
> rdtsc eax = 28024360
>
> rdtsc eax = 28000084
>
> rdtsc eax = 28012999
>
> rdtsc eax = 28026061
>
> rdtsc eax = 28002849
>
> so its 27 cycles..and so on
>
>
> if someone would like to toy with my assembler i could improve it (i not typed all possiblemnemonic register combinations yet as it seems to be posiibly thousands of them)
>
> i need yet also make some improve,ments in syntax of that asm... im quite satisfied as to cyntax of code (which i a bit refreshed if compared to intel by rejecting periods and turning square brackets into round brackets but i quess i still need to work on data format and also repair some holes here
http://minddetonator.htw.pl/org-asm-4.zip
i added some extremally lame asm code for drawing mandelbrot (temporarely becouse of laziness)
it may illustrate how you do float assembler today (you simply add ss to mnemonics and have 8 registers)
though honestly it is visible i need to rework some things in that assembly, like turning xmm1 into x1 to be shorter etc
but im tired and will do it later
//
// unsigned background_color = 0x0;
//
// void RunFrame(int advance)
// {
// ClearFrameData(background_color);
// }
//
//
// void ProcessMouseMove(int x, int y){}
// void ProcessKeyDown(int key){}
// void OnResize(){}
//
//
// int main(void)
// {
//
// RegisterMouseMove( ProcessMouseMove );
// RegisterKeyDown( ProcessKeyDown );
// RegisterOnResize( OnResize );
// RegisterRunFrame( RunFrame );
// SetSleepValue(10);
//
// SetupWindow2(" Example Green Fire App ", 20, 20, 560, 400 );
//
// return 0;
// }
jmp start
ProcessMouseMove: ret
ProcessKeyDown: ret
OnResize: ret
//////////////////////////////////////
calc_mandelbtot_for_esi_edi:
>> minus2: -2.0f four: 4.0 dx: 0.01 dy: 0.01
>> c_re: 0.0 c_im: 0.0 res: 0
push eax
cvt si2ss xmm0 esi
mov ss xmm1 (dx)
mul ss xmm0 xmm1
add ss xmm0 (minus2)
mov ss (c_re) xmm0
cvt si2ss xmm0 edi
mov ss xmm1 (dy)
mul ss xmm0 xmm1
add ss xmm0 (minus2)
mov ss (c_im) xmm0
//////////////////////
mov ecx 0
mov ss xmm3 (c_re)
mov ss xmm4 (c_im)
mov ss xmm0 xmm3
mov ss xmm1 xmm4
mov ss xmm2 (four)
iterations:
//re
mov ss xmm5 xmm0
//im
mov ss xmm6 xmm1
//re * re
mul ss xmm0 xmm0
//im * im
mul ss xmm1 xmm1
// re*re + im*im
add ss xmm0 xmm1
mov ss xmm1 xmm0
cmple ss xmm1 xmm2
cvt ss2si eax xmm1
cmp eax 0
je out
mov ss xmm0 xmm5
mov ss xmm1 xmm6
//re * re
mul ss xmm0 xmm0
//im * im
mul ss xmm1 xmm1
sub ss xmm0 xmm1
add ss xmm0 xmm3
// re_n = re * re - im * im + cRe;
mov ss xmm7 xmm0
mov ss xmm0 xmm5
mul ss xmm0 xmm6
add ss xmm0 xmm0
add ss xmm0 xmm4
mov ss xmm1 xmm0
mov ss xmm0 xmm7
//
inc ecx
cmp ecx 100
jl iterations
mov ecx 0xff00ff
pop eax
ret
out:
mov ecx 0xffff00
pop eax
ret
// double re = cRe;
// double im = cIm;
//
// for(int n=1; n<man_maxiter; n++)
// {
// points_list[n].re = re;
// points_list[n].im = im;
//
// if( re * re + im * im > 4.0 ) return n;
//
// double re_n = re * re - im * im + cRe;
// double im_n = 2 * re * im + cIm;
//
// re = re_n;
// im = im_n;
//
// }
RunFrame:
push 0x007000, call green_fire.ClearFrameData, pop eax ;
/////////////////// loop on pixels
mov eax green_fire.frame_bitmap
mov ebp (eax)
mov eax green_fire.frame_size_x
mov ebx (eax)
mov edi 0
loop_y:
mov esi 0
loop_x:
mov eax edi, mul eax ebx, add eax esi, shl eax 2, add eax ebp
call calc_mandelbtot_for_esi_edi
mov (eax) ecx
inc esi , cmp esi 400, jl loop_x
inc edi , cmp edi 400, jl loop_y
//////////
ret
start:
push ProcessMouseMove, call green_fire.RegisterMouseMove, pop eax
push ProcessKeyDown, call green_fire.RegisterKeyDown, pop eax
push OnResize, call green_fire.RegisterOnResize, pop eax
push RunFrame, call green_fire.RegisterRunFrame, pop eax
push 10, call green_fire.SetSleepValue, pop eax
>> title: "exampla app"
push 420, push 500,
push 20, push 20,
push title, call green_fire.SetupWindow2
add esp 20
mov eax 0
ret
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