Article View: pl.comp.grafika
Article #174Re: 3dsMAX Sculptor NT
From: Mateusz Boczar
Date: Fri, 04 Jul 1997 10:50
Date: Fri, 04 Jul 1997 10:50
14 lines
915 bytes
915 bytes
Przemek Siekierko wrote: > Hi !!! > > Jest ktos moze posiadaczem plug-in'u: Sculptor NT ??? > > >>> SIEKIERA <<< To nie jest plugin tylko osobny program... i w takim samym stopniu wypluwa obiekty dla Maxa jak i dla LW... pozdrawiam, Mateo
Technical Details
Message-ID:
<33BCD592.A4FD7A6@polbox.com>Path:
mbox-mo1.pugleaf.net!news-archive.icm.edu.pl!pingwin.icm.edu.pl!news.icm.edu.pl!uw.edu.pl!news.nask.pl!news.onet.pl!not-for-mailReferences:
<33BC5971.C9D029B9@polbox.com>Show Full Headers
Complete Article Headers
Path: mbox-mo1.pugleaf.net!news-archive.icm.edu.pl!pingwin.icm.edu.pl!news.icm.edu.pl!uw.edu.pl!news.nask.pl!news.onet.pl!not-for-mail From: Mateusz Boczar <mateusz@polbox.com> Newsgroups: pl.comp.grafika Subject: Re: 3dsMAX Sculptor NT Date: Fri, 04 Jul 1997 12:50:58 +0200 Organization: OptimusNET, Krakรณw Lines: 15 Message-ID: <33BCD592.A4FD7A6@polbox.com> References: <33BC5971.C9D029B9@polbox.com> NNTP-Posting-Host: ppp2-cst184.warszawa.tpnet.pl Mime-Version: 1.0 X-Mailer: Mozilla 4.0b4 [en] (Win95; I) X-Priority: 3 (Normal) Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit