Thread View: pl.comp.grafika.grafika3d
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1 total messages
Started by ZombeK
Sat, 20 Feb 1999 23:47
Lustra w 3dsmax
Author: ZombeK
Date: Sat, 20 Feb 1999 23:47
Date: Sat, 20 Feb 1999 23:47
8 lines
1216 bytes
1216 bytes
Zrobilem kostke 2-sided i w srodku dwie kule obok siebie. Dalem im material z diffusem i reflectem raytraced zeby sie odbijalo jedno w drugim w nieskonczonosc, ale pojawily sie linie siatki na powierzchni obu kul. Jak to ominac (albo zrobic jakos inaczej zeby sie ladnie odbijalo) ? Jak zrobic zeby zalamywalo sie to co widac przez wode? Zombik
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