🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: pl.comp.grafika.grafika3d
Article #90320

LW[9.5] radiosity : mrygajace obiekty

#90320
From: arcis
Date: Tue, 16 Sep 2008 20:22
8 lines
1149 bytes
Witam
zaczalem po update zabawe z LW9.5. Mam scene gdzie przesuwa sie obiekt a 
kamera to panoramuje. Uzywam HDRI w worldimage i radiosity.
I w animacji obiekt nieznacznie ale jednak mryga. W szczegolnosci cienie i 
odbicia. Probowalem wielu ustawien do keszowania radiosity i bez keszowania 
i caly czas ten sam efekt :(
Ustawienia radiosity defaultowe - co radzicie?
a
Technical Details
Message-ID: <48d01575$0$12190$f69f905@mamut2.aster.pl>
Path: mbox-mo1.pugleaf.net!news-archive.icm.edu.pl!news.gazeta.pl!newsfeed.pionier.net.pl!news.astercity.net!news.aster.pl!not-for-mail

Show Full Headers
Complete Article Headers
Path: mbox-mo1.pugleaf.net!news-archive.icm.edu.pl!news.gazeta.pl!newsfeed.pionier.net.pl!news.astercity.net!news.aster.pl!not-for-mail
From: "arcis" <arcis1999@wp.pl>
Newsgroups: pl.comp.grafika.grafika3d
Subject: LW[9.5] radiosity : mrygajace obiekty
Date: Tue, 16 Sep 2008 22:22:19 +0200
X-Priority: 3
X-MSMail-Priority: Normal
X-Newsreader: Microsoft Outlook Express 6.00.2900.3138
X-RFC2646: Format=Flowed; Original
X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2900.3350
Lines: 10
Message-ID: <48d01575$0$12190$f69f905@mamut2.aster.pl>
NNTP-Posting-Date: 16 Sep 2008 20:22:13 GMT
NNTP-Posting-Host: 62.121.106.27
X-Trace: 1221596533 mamut2.aster.pl 12190 62.121.106.27:3725
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 7bit