Article View: pl.comp.grafika.grafika3d
Article #92Re: BC++ i DirectX
From: Sruu
Date: Sun, 14 Feb 1999 13:14
Date: Sun, 14 Feb 1999 13:14
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1145 bytes
Pawel Marczewski napisał(a) w wiadomości: <36C31859.46A0B178@friko2.onet.pl>... >Skad sciagnac LIB-y do DirectX 5.0 do samego Borlanda? >Pawel Wydaje mi sie ze sa one umieszczane standardowo z calym SDK , poszukaj na krazkach Chipa i PC Word Sruu
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Path: mbox-mo1.pugleaf.net!news-archive.icm.edu.pl!pingwin.icm.edu.pl!agh.edu.pl!news.wnaft.agh.edu.pl!news.memax.krakow.pl!news.astercity.net!news.icm.edu.pl!orion.cst.tpsa.pl!news.tpnet.pl!not-for-mail From: "Sruu" <sruu@polbox.com> Newsgroups: pl.comp.grafika.grafika3d References: <36C31859.46A0B178@friko2.onet.pl> Subject: Re: BC++ i DirectX Lines: 11 X-Newsreader: Microsoft Outlook Express 4.72.2106.4 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.2106.4 Message-ID: <1%zx2.11439$WL1.1946979@news.tpnet.pl> Date: Sun, 14 Feb 1999 13:14:37 GMT NNTP-Posting-Host: 194.204.167.48 X-Complaints-To: abuse@tpsa.pl X-Trace: news.tpnet.pl 918998077 194.204.167.48 (Sun, 14 Feb 1999 14:14:37 MET DST) NNTP-Posting-Date: Sun, 14 Feb 1999 14:14:37 MET DST Organization: TPNET - http://www.tpnet.pl MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit