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Article #90207Re: Morphing obiektów 3D - 3ds Max
From: Marc
Date: Tue, 27 May 2008 18:10
Date: Tue, 27 May 2008 18:10
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1330 bytes
> Nie prawda. Jest nawet kilka opcji, i to bez zadnych pluginow. Na przyklad > modyfikator morpher. > Jest tez compound o nazwie morpher Tak, tylko ze Morpher nie dziala na dwoch roznych obiektach o roznej ilosci oraz innej kolejnosci vertexow, a o to raczej chodzilo w pytaniu. Marc
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Path: mbox-mo1.pugleaf.net!news-archive.icm.edu.pl!news.gazeta.pl!newsfeed.pionier.net.pl!newsfeed.straub-nv.de!newsfeed01.sul.t-online.de!newsfeed00.sul.t-online.de!t-online.de!news.nask.pl!news.nask.org.pl!news.internetia.pl!news.astercity.net!news.aster.pl!not-for-mail From: "Marc" <zoomw@op.pl> Newsgroups: pl.comp.grafika.grafika3d References: <g14kss$518$1@news.vectranet.pl> <4836fe34$0$15113$f69f905@mamut2.aster.pl> <g1hg27$34s$1@news.dialog.net.pl> Subject: Re: Morphing obiektów 3D - 3ds Max Date: Tue, 27 May 2008 20:10:38 +0200 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2900.3138 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2900.3198 X-RFC2646: Format=Flowed; Response Lines: 9 Message-ID: <483c4e9f$0$15122$f69f905@mamut2.aster.pl> NNTP-Posting-Date: 27 May 2008 18:10:39 GMT NNTP-Posting-Host: 10.69.43.84 X-Trace: 1211911839 mamut2.aster.pl 15122 10.69.43.84:63853 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit