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Article #32834

Re: OPENGL: v normalne, co jest dobrze?

#32834
From: biki
Date: Mon, 14 Feb 2005 08:56
4 lines
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a ja mam ciekawszy problem.
jak prawidlowo policzyc normale w obiekcie  ktory ma i gladkie i ostre 
krawedzie miedzy wielokatami, ale nie wiemy gdzie tylko wiemy ze przy 
koncie wiekszym niz X ma byc ostro.
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From: biki@viper.pl (biki)
Newsgroups: pl.comp.demoscena
Subject: Re: OPENGL: v normalne, co jest dobrze?
Date: Mon, 14 Feb 2005 08:56:10 +0000 (UTC)
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