Thread View: comp.sys.ibm.pc.games
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Started by kev... Kevin Au
Tue, 19 May 1992 01:35
Has anyone heard of the Text-Adventure Game "Zyll" ?
Author: kev... Kevin Au
Date: Tue, 19 May 1992 01:35
Date: Tue, 19 May 1992 01:35
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I have been looking for this game for a long time. It is a text-adventure game that's kind of like Zork, only that it uses real time (i.e. you'll get killed during combat if you just stand there and do nothing). Also it has a 2-player option, so that the screen splits in two halfs (left and right), and both playercan play at the same time and help each other. Player can chose some standard equipments before the start (e.g. chain-mail or plate-mail..., sword or axe..., potions, scrolls...). And players start out as wizards. The objective, I think, is to gather treasures and also kill the evil sorcerrer- Zyll. This is really a fun game for all those features (esp. two-player mode), and the last time I played it was around 1984. I don't know which company makesit. Just wondering if I could ever play this game again... Thanks for any info. -- Kevin Au, kev...@acsu.buffalo.edu (716)836-8376
Re: Has anyone heard of the Text-Adventure Game "Zyll" ?
Author: JRO...
Date: Tue, 19 May 1992 13:51
Date: Tue, 19 May 1992 13:51
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In article <BoH5r...@acsu.buffalo.edu> kev...@acsu.buffalo.edu (Kevin Au) writes: > > >I have been looking for this game for a long time. It is a text-adventure game >that's kind of like Zork, only that it uses real time (i.e. you'll get killed >during combat if you just stand there and do nothing). Also it has a 2-player >option, so that the screen splits in two halfs (left and right), and both playercan play at the same time and help each other. > >Player can chose some standard equipments before the start (e.g. chain-mail or >plate-mail..., sword or axe..., potions, scrolls...). And players start out as >wizards. > >The objective, I think, is to gather treasures and also kill the evil sorcerrer- >Zyll. This is really a fun game for all those features (esp. two-player mode), >and the last time I played it was around 1984. I don't know which company makesit. I remember Zyll. IBM used to sell, separate from the regular commercial software, a line of stuff written by various staff members on their own time. I don't remember the name of the IBM division that was selling this stuff, though. Or for that matter, I don't know if that division still exists.
Re: Has anyone heard of the Text-Adventure Game "Zyll" ?
Author: JROGERS
Date: Tue, 19 May 1992 13:51
Date: Tue, 19 May 1992 13:51
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In article <BoH5rt.FA6@acsu.buffalo.edu> kevinau@acsu.buffalo.edu (Kevin Au) writes: > > >I have been looking for this game for a long time. It is a text-adventure game >that's kind of like Zork, only that it uses real time (i.e. you'll get killed >during combat if you just stand there and do nothing). Also it has a 2-player >option, so that the screen splits in two halfs (left and right), and both playercan play at the same time and help each other. > >Player can chose some standard equipments before the start (e.g. chain-mail or >plate-mail..., sword or axe..., potions, scrolls...). And players start out as >wizards. > >The objective, I think, is to gather treasures and also kill the evil sorcerrer- >Zyll. This is really a fun game for all those features (esp. two-player mode), >and the last time I played it was around 1984. I don't know which company makesit. I remember Zyll. IBM used to sell, separate from the regular commercial software, a line of stuff written by various staff members on their own time. I don't remember the name of the IBM division that was selling this stuff, though. Or for that matter, I don't know if that division still exists.
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