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Thread View: comp.sys.ibm.pc.games
2 messages
2 total messages Started by Wayne Boxall Wed, 05 Nov 2003 23:10
NFS:HP2 force feedback - the official response...
#66304
Author: Wayne Boxall
Date: Wed, 05 Nov 2003 23:10
14 lines
1580 bytes
OMG! I am from Australia.....

"I have no idea where you would return the game in Australia.  NFS:HP2 has
had issues with Force Feedback since its release.  If it doesn't work, like
I said, there's nothing we can do about it now.

What you can do is look forward to NFS: Underground where we know the FF
will work.

If you want to return the game to our warranty department, you can, but you
might end up spending more on the shipping than you did on the
game."

UNBELIEVEABLE!
Re: NFS:HP2 force feedback - the official response...
#66305
Author: Steve Smith
Date: Thu, 06 Nov 2003 21:14
24 lines
1980 bytes
I wouldn't count on NfS:U having anything like realistic FF.  Its console
roots are glaringly evident in the demo.  No FF; you get a choice of
"vibration" on or off.

"Wayne Boxall" <wayne_boxalL@yahoo.com> wrote in message
news:prfqb.180260$bo1.121429@news-server.bigpond.net.au...
> OMG! I am from Australia.....
>
> "I have no idea where you would return the game in Australia.  NFS:HP2 has
> had issues with Force Feedback since its release.  If it doesn't work,
like
> I said, there's nothing we can do about it now.
>
> What you can do is look forward to NFS: Underground where we know the FF
> will work.
>
> If you want to return the game to our warranty department, you can, but
you
> might end up spending more on the shipping than you did on the
> game."
>
> UNBELIEVEABLE!
>
>
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