Article View: comp.sys.ibm.pc.games
Article #911The HARDEST way to play Wolf3D
From: ent... Daniel Gross
Date: Wed, 20 May 1992 22:58
Date: Wed, 20 May 1992 22:58
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Simply: set to "Death Incarnate" (of course) and then try for the LOWEST kill ratio you can possibly get. Let's call this "Dove Mode" :-). Run through the maze, getting the keys you need and picking up as much treasure as possible, but only shoot people who actually block your passage. Of course, to find out who can/will actually block you, you must get v-e-r-y close, which means a wimp-guard can take you out in 4-5 shots. I have yet to survive Level 10 playing this way. BTW, here's my $0.02 on the Germany Restriction (also see my other *SPOILER* post for a lengthy comment): I respect it, and as a consequence am restricting the distribution of my posts to USA. I know nothing prevents someone in Germany from ftp'ing direct from e.g. Wuarchive, but for those who don't know how, it seems unfair to expose them to a discussion of a forbidden game. I'm a firm believer in the 1st Amendment, but a) that's a U.S., not international, law (hey, why do you think I live here? :-) and b) In this particular instance we are walking on very thin ice. -- Daniel Gross \ My opinions ALWAYS FLOW Research, Inc. | reflect those of my company. ent...@panix.com | If yours don't, consider quitting.
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Path: mbox-mo1.pugleaf.net!sparky!uunet!cs.utexas.edu!sun-barr!rutgers!cmcl2!panix!entropy From: ent...@panix.com (Daniel Gross) Newsgroups: comp.sys.ibm.pc.games Subject: The HARDEST way to play Wolf3D Message-ID: <1992May20.225800.14097@panix.com> Date: 20 May 92 22:58:00 GMT Distribution: usa Organization: PANIX Public Access Unix, NYC Lines: 32 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit