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Article #848Re: DGFT values in Falcon 3.0d
From: jl... John Long
Date: Thu, 21 May 1992 22:00
Date: Thu, 21 May 1992 22:00
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In article <renns.7...@sfu.ca> re...@fraser.sfu.ca (R Enns) writes: >Can someone explain what the dogfighting values in the pilots' records >signify? I had a wingman shoot down a slew of planes and return safely. >His DGFT level was set to 5/0. Does this mean 5 planes shot down with >him never shot down? > According to the manual p.26, the first number is the current ability of the pilot and the second is the max ability of the pilot. I have seen wierd numbers like that also, including a 5/0 on a very good pilot. Think it may be fatigue... One thing that is very important to know about in falcon is that fact that the pilots LEARN from experience. That means that pilot selection is very important to the success of a campaign or mission. My strategy has lately been to put the rookie in lead, so that I-Human can fly him/her, and put somebody with *some* experience on 1st wing, and put the smartest dude/chick on 2nd where he/she/it is on his/her/its own. But watch that fatigue factor. Maybe the program could use a good X-rated R&R module 8^0 IOW, I don't know what they mean. -LongJohn
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Newsgroups: comp.sys.ibm.pc.games Path: mbox-mo1.pugleaf.net!sparky!uunet!sun-barr!ames!news.hawaii.edu!uhunix.uhcc.Hawaii.Edu!jlong From: jl...@uhunix.uhcc.Hawaii.Edu (John Long) Subject: Re: DGFT values in Falcon 3.0d Message-ID: <1992May21.220050.25918@news.Hawaii.Edu> Summary: Beats hell out of me Keywords: rest Sender: ro...@news.Hawaii.Edu (News Service) Nntp-Posting-Host: uhunix.uhcc.hawaii.edu Organization: Cyberian Air Force References: <renns.706389248@sfu.ca> Distribution: na Date: Thu, 21 May 1992 22:00:50 GMT Lines: 31 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit