🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: comp.sys.ibm.pc.games
Article #724

countdown trouble

#724
From: zyt... Christian Vands Andersen
Date: Tue, 19 May 1992 14:35
14 lines
1081 bytes
A friend of mine has this game called "countdown". He's got a problem, and I
promised to find the solution. That's why I come to you guys.

The question is as follows: Near the end of the game you find a bomb. You
can turn some buttons and cut some wires, but nevertheless the bomb goes
off. You only have limited time. What to do? Did he miss a location in 
the game?

I'd prefer E-mail responses, since I don't have a PC and don't read this
newsgroup that often.

zyt...@daimi.aau.dk

-future? Never seen it... Sounds like bullshit to me.
Technical Details
Message-ID: <1992May19.143544.4769@daimi.aau.dk>
Path: mbox-mo1.pugleaf.net!sparky!uunet!gatech!bloom-beacon!eru.mt.luth.se!lunic!sunic2!dkuug!daimi!zytnia

Show Full Headers
Complete Article Headers
Path: mbox-mo1.pugleaf.net!sparky!uunet!gatech!bloom-beacon!eru.mt.luth.se!lunic!sunic2!dkuug!daimi!zytnia
From: zyt...@daimi.aau.dk (Christian Vands| Andersen)
Newsgroups: comp.sys.ibm.pc.games
Subject: countdown trouble
Message-ID: <1992May19.143544.4769@daimi.aau.dk>
Date: 19 May 92 14:35:44 GMT
Sender: zyt...@daimi.aau.dk (Christian Vands| Andersen)
Organization: DAIMI: Computer Science Department, Aarhus University, Denmark
Lines: 14
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 7bit