Article View: comp.sys.ibm.pc.games
Article #700Re: Where's Civilisation ?
From: da... David Vessell
Date: Wed, 20 May 1992 17:53
Date: Wed, 20 May 1992 17:53
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2693 bytes
st...@fulcrum.oz.au (Steve Taylor) writes: >My 2 cents: don't try SimAnt - it's a good simulation but a bad game. SimEarth >is impressive, but has never given me much of a feeling of control over the >game. SimCity is the best of the Sim... series, just because it doesn't try >to do too much. Populous is another old favourite - real time but fairly slow, >a fair bit of room for strategy - you and the other player each play a god, >and try to make the world safe for your believers, and unsafe for infidels. To be fair, Maxis does not market their products as games but as simulations. The 'game' aspects of the products are peripheral at best. The challenge is to explore and experiment, not necessarily to win. Expect SimCity 2000 to be on the same level of complexity as SimEarth and SimAnt. >And do try civilisation - I've tried all of the "run a planet" games I could >find, and civilisation is the best so far. Unusually for a computer game, the >computer opponent is very competent - I get sick of games where the opponent >is an idiot, but wins by being fast, or by outnumbering you. It's certainly better than most in that aspect, but there are some unfair restrictions in it as well. The human player is forced to be eternally passive concerning interaction with the other civilization leaders. For instance, you can't approach one and demand tribute or technologies out of the blue, though they'll do it constantly to you. You really can't ask anything of them for the most part (there are instances where you have options, but they're few in number). And sometimes it does do the "be fast and outnumber you" thing but not nearly as bad as some games I've seen. It could just be that the computer is so efficient that it gives you the impression that it couldn't possibly do what it did in half the time it took you to do the same thing. -- =========*davE*.....making the world safe for intelligent dance music.========= --(David Vessell)--(Bradley University Computing Services)-(da...@bradley.edu)--
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Path: mbox-mo1.pugleaf.net!sparky!uunet!think.com!spool.mu.edu!sol.ctr.columbia.edu!zaphod.mps.ohio-state.edu!moe.ksu.ksu.edu!ux1.cso.uiuc.edu!bradley.bradley.edu!dave From: da...@bradley.bradley.edu (David Vessell) Newsgroups: comp.sys.ibm.pc.games Subject: Re: Where's Civilisation ? Message-ID: <1992May20.175348.6872@bradley.bradley.edu> Date: 20 May 92 17:53:48 GMT Article-I.D.: bradley.1992May20.175348.6872 References: <1992May19.095114.15383@ifi.uio.no> <1992May20.040517.25508@fulcrum.oz.au> Organization: Bradley University Lines: 36 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit