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Article #683

Re: EOB II help

#683
From: M.E.E... M.E. Edwards
Date: Thu, 21 May 1992 17:54
74 lines
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abg...@milton.u.washington.edu (Andrew Gross) writes:

>I'm really stuck, and would appreciate a gentle nudge in the right direction.

  Answers follow (well some do anyway!)
>

>1)  Enter the temple.  Find secret teleporter to "resurrections-r-us".  Go
>up stairs.  Defeat cleric.  Stuck.  No keys to open doors.  Am I missing
>something?

  Yes,  Try going downstairs!




>2)  Go to 1st level of dungeon.  Find dead guy's remains, with partial map of
>first level showing location of secret doors.  Go through secret doors.  Go
>down stairs to second level of dungeon.  Immediately confronted by a door.  
>No key to open door.  Stuck.  Am I missing something?

  Err,  I can't remember too well, either you need a silver(?) key or throw a
  rock through it(if its a barred door).




>3).  Blow off second level.  Go to third level.  Find all sorts of secret
>doors.  Rescue dwarven cleric (not much help without holy symbol, though).
>Have explored every single square inch of every wall, to no avail-- cannot
>find any more secret doors.  So: need either a key which fits one of the two
>"skull shaped" keyholes, or the key that fits the glowing blue keyhole.  
>Stuck.  I'm thinking that the keys that I need were on the second level that
>I never explored?...

  When you enter the third level, turn right and go through the door there.
  In the next room, there is a hole in the wall, a skull lock and a fireball
  trap.  If you stand away from the trap and throw a rock either at the wall
  next to the hole or at the hole itself, a skull key will appear in the hole.
  I can't remember which of the two locks you should open first however.

  NOTE : After opening the lock where you found that first skull key, it is a
         VERY wise idea to save your game regularly (VERY regularly)!!




>A more general question.  My party has no thief.  Would a thief be able to
>pick most or all of these locks, thus greatly reducing the penalty that I pay
>for being too stupid to find keys?  If so, I can start over again with a new
>party.  I guess the best case scenario is that I wasn't supposed to be able
>to explore the priests' quarters upstairs, and that the keys to the third 
>level locks were on the second level, so that all I have really missed is the
>key that opens the door to the second level. <shrug> Frustrating.

  I had a half elven fighter/thief in my party, and to be quite honest I didn't
  really find him to be that much use.  The keys for most (all?) the doors are
  there, it's just a question of finding them!


>Thanks in advance,

>Andrew B. Gross
>abg...@hardy.u.washington.edu
> 

  No problemo!



   Snail Mail : M.E.Edwards,204 Farndale Road, Benwell, Newcastle-Upon-Tyne.
   Email : M.E.Edwards@uk.ac.newcastle                  Phone : 091-273 4932
           "Do not adjust your mind ... there is a fault in reality"
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Path: mbox-mo1.pugleaf.net!sparky!uunet!mcsun!uknet!newcastle.ac.uk!turing!n1z0s
From: M.E.E...@newcastle.ac.uk (M.E. Edwards)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: EOB II help
Keywords: stuck, EOB
Message-ID: <BoM4Eu.Byo@newcastle.ac.uk>
Date: 21 May 92 17:54:29 GMT
References: <abg144.706235810@milton>
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