Article View: comp.sys.ibm.pc.games
Article #65897Re: Transport Tycoon : DEFINITELY A * REAL * SH*T .....!!!!
From: enoch kalloe
Date: Wed, 29 Nov 2000 00:00
Date: Wed, 29 Nov 2000 00:00
308 lines
10577 bytes
10577 bytes
Does anyone know where i can find a patch for more trains? email me es...@hotmail.com thanx "Philippe BRUNO" <philipp...@skynet.be> wrote in message news:3A2416FB.2BB2@skynet.be... > Subject: [tycoon] TTo and TTD ? : just worth Z.E.R.O., definitely !!!! > [WAS : I want a patch... to close a STUPID opened door...!!!] > > Date: Tue, 28 Nov 2000 17:27:25 +0100 > From: Philippe BRUNO <philipp...@skynet.be> > Reply-To: tyc...@egroups.com > Organization: Hardware Technology > To: tyc...@egroups.com > > > > > Hi there. > > > > > > I'm new on that list but not new on TTo / TTd. > > > > > > My kids (1 girl + 1 boy) started to play TTo three or four years > > > ago, when they were 8 y.o. and 9 y.o. > > > > > > They were totally addicted to the game, so I wanted to know more > > > about that game and started to play w/them. > > > > > > MANY things are very good, in that game, but many things are really, > > > definitely, S.T.U.P.I.D. !!!!! > > > > > > For instance, playing in "2 players mode" : How come that > > > "intelligence" when trying to "block" the opponent is supposed be > > > "throwing rails in zig-zag all over the place", or to surround a > > > town with rails that are just connected to NOTHING and go NOWHERE, > > > and lots other STUPID methods...???? > > > > > > How come that Chris Sawyer has let such a "Braindead" possibility > > > opened in that game...????? > > > > > > Thus, I wanted to say "I would like to get a special patch", a patch > > > that would forbid to throw rails "randomly" in order to block the > > > opponent(s). > > > > > > For instance, there could (SHOULD !) be a possibility such as this > > > one : > > > > > > --- When a player has put three (or just TWO...) pieces of roads or > > > rails that are just NOT connected to anything, then there would be a > > > message popping up that would say "You are setting rails in a > > > "non-constructive" way. Your penalty is : you are not allowed to > > > build anything during the next six months". > > > > > > > > > To keep it simple, I now REFUSE to play AGAINST my kids because I > > > find such a way to stop opponents simply STUPID...!!!! > > > > > > > > > If I want a braindead shoot'em up, then I buy one. > > > > > > BUT , when I choose to play with a game that is *supposed* (!) to > > > be a "clever" game, then I find that a possibility such as "I throw > > > rails all over the place so he can't build roads" is totally STUPID > > > in such a game. > > > > > > > > > (Sorry for my bad english. French, Spanish, Italian translation(s) > > > on request.) > > > > > > > > > > > > I'd be interested to know what other peoples here are thinking about > > > that : Do you find really "real life" , do you find really > > > "believable", do you find really... clever (!) that, in order to > > > block an opponent for building roads the "best" way is to throw as > > > many pieces of rails that is needed, no matter they are NOT > > > connected to anything...???? > > > > > > > > > > > > A game can be very good at 99.9 %, and finally being a STUPID game > > > due to 0.1 % of its conception... > > > > > > > > > This problem , PLUS the fact that when money starts to get in then > > > the game is loosing all of it's interest, are two BIG problems that > > > are making me saying : TTo or TTD ? : Yes, good games. Until you > > > discover these two flaws... > > > > > > > > > Tks for yr feedback, > > > > > > Philippe BRUNO. > > > > > > > Kuba Nalazek wrote: > > > > Hi, > > Hi Kuba, > > > > Every game can be spoilt, if you play unfair. > > I do not agree w/u : not *every* game. This is not true. > > Let's take Monopoly for instance : there are tips for playing better but > NO CHEAT, NO TRICK. > > Let's take ALL the card games : there are rules, tips to win and so on, > but I have no chance to win any card game if I throw the cards in all > and every direction... > > If such a game would exist, it would be STUPID, don't you think so ? > > > > > Yes, you are right TT is not perfect, but I think this is not the main > > problem. > > > Once again, I do not agree w/u. > > A game is "difficult" , "clever" AND , ABOVE ALL : PLEASANT , > enjoyable, IF - and only IF - it remains "realistic with itself". > > Suppose a shoot'em up / shoot'em all : we ALL know it is NOT "realistic" > but it is "realistic as a whole" , "realistic with itself" : You shoot > all over, and the fastest win (in short...) > > On the opposite, Tycoon is SUPPOSED to be a "fair" , "clever" , > "strategic" game. > > Please tell me WHERE are the FAIR , the CLEVER and the STRATEGY angles > when you can block your opponent by throwing rails all over...???? > > > Finally, that game is worth a very big Z.E.R.O. , simply because > there are STUPID doors left opened. > > > It COULD HAVE BEEN a TERRIFIC game. > > To achieve that goal, ALL the "stupid" , "stupid cheating" and other > TRICKY possibilities should have been forbidden. > > > > > The problem is your attitude to playing. > > > No. > > My "attitude with playing" is NOT "the problem". > > The problem is Transport Tycoon itself...!!! > > My "attitude with playing" is just the POOR RESULT of a POORLY > PROGRAMMED game...!!!! > > What is that for a "strategic" game , a "supposed to be clever" game > where THE PLAYERS are FORCED to "strengthen" the rules by > themselves...????? > > Are WE supposed to replace the lousy programmers , the bugs and the > flaws...???? > > > Have you EVER seen a "classic" game such as chess, poker, monopoly and > so on where you are FORCED to "set" the rules by yourself just because > there are openings for cheating...???? > > Is there a possibility to CHEAT, in chess...??? > > At poker, you can BLUFF. > Try to cheat other players and come back to tell me what happened...!!! > > > > > If you decide with your children not to block the opponents by laying > > these 'stupid zig-zags' anymore your problem will disappear. > > > Yes, that's what we are doing, of course. > > BUT : I DO NOT FIND THAT SITUATION AS A NORMAL ONE , especially in a > game that is SUPPOSED to be "clever"....!!!!!!!! > > > > Suppose there was a patch that could forbid to block the > > opponent(s). I think you would still get angry because of lots of > > other methods of cheating in TT. > > YES , there are others methods for cheating in TTo or TTd. > > And so what...? > > Should we say "ok, forget it, there are so many ways to cheat and trick > in that game so let's do whatever we want" ??? > > If we say that, then TTo or TTd are just games that are not even worth > to be installed and played...!!!! > > W.H.Y. should we accept all the "cheating possibilities"...???? > > Because there are SO MANY...???? > > Bad answer... > > > > > I hope you don't know them yet. Otherwise TT could lose in your esteem > > at all. > > I don't know ALL of them, of course. > > But no need : the only ones I know are enough to make me SICK...!!!! > > > > I repeat again : Cheating , Tricky ways , can be acceptable in an > 8-years-old braindead playstation shoot'em up game. > > This is DEFINITELY NOT ACCEPTABLE in a game that is supposed to be > "realistic", "clever", "tactical". > > > > > Don't be angry. > > Have fun playing TT, because it's the best game ever! > > > The "best game ever"...???? > > Are you kidding...???? > > I am SICK. I am FED UP with TTo or TTd. > > It COULD HAVE BEEN a TERRIFIC game. > > Due to ALL the STUPID possibilities to CHEAT and to TRICK , these games > (TTo and TTd) are just worth NOTHING...!!!! > > > What does the advertising say ? > Do the advertising say "Transport Tycoon, the best strategic game ever", > or does it say (which is closer to the reality !) "Transport Tycoon, the > best strategic game ever UNTIL YOU DISCOVER ALL THE FLAWS and the stupid > possibilities left opened to CHEAT and TRICK your opponents, then you'll > immediately be BORED and FED UP with"...??? > > Due to those flaws those games are just as "beautiful" , "terrific" and > "clever" than a Ferrari without an engine...!!!! > > - Hey, kids, let's play Tycoon, ok ? > - Ok ! > - Well... : Just a problem here : The guy(s) who developped that > "clever" software just forgot to install an engine, but it's not a > problem : We suppose there IS an engine, ok ? > - Ok. > - Ok then : let's sit down and make "Vraoum" with your mouth. > Waw... Geez... : what a terrific car...!!! > > > > Another one ? > > TTo and TTd are just as "clever" as a new version of Monopoly or poker. > > The "new" versions are just like the old ones, except that you can win > the game when throwing cards and dices all over the room. > > > > Still willing to tell me these games are "the best games ever"...??? > > > > Transport Tycoon...??? (Original and Deluxe) > They're just ALL BUT CLEVER > They're just ALL BUT "STRATEGIC" > > They're just a bunch of S**T !!!! > > > I really DO HOPE that, one day, someone that is capable to build a patch > will play those games and say "I DO HATE TRICKS, I DO HATE CHEATS. I > want to play TOUGH , BUT FAIR". > > Perhaps that guy will , finally , make what you call "a terrific game" > out of that crap. > > > > Is it anybody outhere who LIKES strategic games but HATES cheats and > tricks...??? > > > Is there a chance to get a patch that would make those games "tough BUT > clever" instead of "well designed (hey, look at the smoke from the train > - waouw, it's nice !) BUT stupid"...??? > > > > > Philippe BRUNO.
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From: "enoch kalloe" <enoch_...@hotmail.com> Subject: Re: Transport Tycoon : DEFINITELY A * REAL * SH*T .....!!!! Date: 2000/11/29 Message-ID: <902uog$huo$1@doppler.a2000.nl> X-Deja-AN: 699091049 References: <3A2416FB.2BB2@skynet.be> X-Priority: 3 X-MimeOLE: Produced By Microsoft MimeOLE V5.50.4133.2400 X-Complaints-To: ab...@a2000.nl X-Trace: doppler.a2000.nl 975502928 18392 24.132.120.86 (29 Nov 2000 13:02:08 GMT) Organization: A2000 Kabeltelevisie en Telecommunicatie X-MSMail-Priority: Normal NNTP-Posting-Date: 29 Nov 2000 13:02:08 GMT Newsgroups: alt.games.rctycoon,comp.sys.ibm.pc.games.strategic,alt.games.the-sims,comp.sys.ibm.pc.games,alt.games.microprose.transport-tyc MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit