Article View: comp.sys.ibm.pc.games
Article #54325Re: 7th guest: Maze solution
From: l... Keith Meng-Wei Loh
Date: Mon, 31 May 1993 16:09
Date: Mon, 31 May 1993 16:09
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SYS...@istvax.ist.lu (SYSTEM MANAGER) writes: >Why trying to map the maze if the complete map is on the second floor in >the room with the bishops. In fact the maze on the carpet you see before >the bishop's puzzle is the maze you walk through ! > Gasty Gloesener I realized this too after I mapped the maze. :) But I got through the maze in no time at all by following rule #1 when negotiating a maze created by a human. Always go right. Eliminate left. >BTW: I have no solutions found for the bishops and the knights puizzels. > I'll be glad for any ideas. (Ok, reading the book three times solves > any puzzle, I know this "solution") The bishops I got through only by experimenting. The knight puzzle is just a pure time waster. It's not difficult, just tedious. Both of them you have to work through just by plodding away. At least, that's how I did them.
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Newsgroups: comp.sys.ibm.pc.games Path: mbox-mo1.pugleaf.net!gmd.de!newsserver.jvnc.net!howland.reston.ans.net!math.ohio-state.edu!cyber1.cyberstore.ca!van-bc!vanbc.wimsey.com!cs.ubc.ca!newsserver.sfu.ca!sfu.ca!loh From: l...@fraser.sfu.ca (Keith Meng-Wei Loh) Subject: Re: 7th guest: Maze solution Message-ID: <loh.738864552@sfu.ca> Sender: ne...@sfu.ca Organization: Simon Fraser University, Burnaby, B.C., Canada References: <O3ZDBI3S@math.fu-berlin.de> Date: Mon, 31 May 1993 16:09:12 GMT Lines: 23 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit