Article View: comp.sys.ibm.pc.games
Article #54313Re: MECH12, where?
From: kabr... Klaus Breuer
Date: Thu, 03 Jun 1993 18:37
Date: Thu, 03 Jun 1993 18:37
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>>I nearly lept out of my pants when I saw the there's a VGA version of >>Mechwar out (version 1.2, some of the supplimentary programs have >>turned up on wuarchive), but I can't find the main game! I'm stuck back >>in the land of 1.01! Help! Relax, guys :) MechWar v1.2 is still being written. By popular demand, I am releasing the modules as they are being finished. So far we have: SpriteDesign EquipmentDesign GroundDesign I welcome any suggestions, and especially sprites (aim: one sprite per Mech :) Ciao, Klaus PS: wuarchive.wustl.edu, of course --- Klaus Breuer, Rudelsweiher Str. 6b, 8520 Erlangen, Germany ** "Geez, I need a _reason_ for everything?" --Calvin ** "Should I or shouldn't I? -- Too late, I did!" --Hobbes
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Path: mbox-mo1.pugleaf.net!gmd.de!Germany.EU.net!news.netmbx.de!mailgzrz.TU-Berlin.DE!cs.tu-berlin.de!math.fu-berlin.de!fauern!rrze.uni-erlangen.de!cip.informatik.uni-erlangen.de!kabreuer From: kabr...@cip.informatik.uni-erlangen.de (Klaus Breuer) Newsgroups: comp.sys.ibm.pc.games Subject: Re: MECH12, where? Date: Thu, 3 Jun 1993 18:37:30 GMT Organization: Student Pool, CSD, University of Erlangen, Germany Message-ID: <1ulgdaEril@uni-erlangen.de> References: <1993May31.051708.22355@mnemosyne.cs.du.edu> <1804@ulogic.UUCP> NNTP-Posting-Host: faui00e.informatik.uni-erlangen.de Lines: 26 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit