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Article #54302

Re: Dune 2: Carry-alls

#54302
From: 2007... Khanh
Date: Wed, 02 Jun 1993 19:08
32 lines
2007 bytes
In article <1993May31.0...@nezsdc.icl.co.nz>, st...@nezsdc.icl.co.nz (Steve Chell) writes...
>In Dune 2, I have manufactured some carry-alls, but can't seem to give
>them any orders.  I presume their sole purpose in life is to pick
>up harvesters which are ready to return to base.  Am I correct?
> 
>Is it possible to do any of the following:
> 
>1.  Use a carry-all to transport a harvester *to* a spice field?
>2.  Use a carry-all to transport tanks and other equipment?
>3.  Attack an enemy carry-all?
> 
>If so, how do I give the orders?
	Hi.
  If the harvester is on the spice field and "waiting for pick up " then
after it is picked up, the carry all will drop it back to the spice field
  If you have enough carry all, it some time can transport your tanks to
where your tanks is ( when it picked up , badly damaged ).   You will hate
this.  I don't know how to control it to pick up my tanks, it seem to do
it all by itself.
   It can never attack an enemy carry-all. Did you read tha manual ? It say
the carry all has no fire power.

    Bye bye
    KHANH



> 
>-- 
>| Steve Chell                                          st...@nezsdc.icl.co.nz |
>| Fujitsu NZ Ltd                                           PH:  +64.9.3077930 |
>| Auckland, New Zealand                                    FAX: +64.9.3562448 |
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From: 2007...@vill.edu (Khanh)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Dune 2: Carry-alls
Message-ID: <2JUN199314081092@vill.edu>
Date: 2 Jun 93 19:08:00 GMT
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