Article View: comp.sys.ibm.pc.games
Article #460Re: Civilization strategies (was Any civilization buffs...)
From: fr... Paul Ondercin
Date: Tue, 19 May 1992 03:01
Date: Tue, 19 May 1992 03:01
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In <1992May15.2...@saifr00.cfsat.honeywell.com> dic...@saifr00.cfsat.honeywell.com (Bill Dickey) writes: >BTW, is there anyway to skip the introduction when you start a new game? I >have tried everything. If I give it enough clicks on the mouse, sooner or >later it will go on to the game, but at different times always... Hitting a key will usually get you out of the introduction. The lag is because Civ is loading in the regular game, or is creating a new one. The lag in creating a new world is considerably longer than just starting off on the earth. (But hey, no biggie with my 486!:> Frnk! :> (Sorry for the gloat :> -- _____________________________________________________________________________. !________Paul Ondercin, owner of "THE MACHINE", a 486 of epic power!__________! |fr...@bucs1.bradley.edu fr...@buhub.bradley.edu fr...@camelot.bradley.edu | !_________ponder@heartland.bradley.edu_____________ae198@yfn.ysu.edu__________! !___Frnkfrnkfrnkfrnkfrnk!!!___|_Just a little penguin that can only say Frnk!_! !_*YOU* think you've got problems?_Ever worry about being eaten by a walrus?__!
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Newsgroups: comp.sys.ibm.pc.games Path: mbox-mo1.pugleaf.net!sparky!uunet!sun-barr!cs.utexas.edu!zaphod.mps.ohio-state.edu!moe.ksu.ksu.edu!ux1.cso.uiuc.edu!bradley.bradley.edu!cs1!frnk From: fr...@cs1.bradley.edu (Paul Ondercin) Subject: Re: Civilization strategies (was Any civilization buffs...) Message-ID: <frnk.706244461@cs1.bradley.edu> Sender: ne...@bradley.bradley.edu Nntp-Posting-Host: cs1.bradley.edu Organization: Bradley University References: <1992May15.161701.11611@cognos.com> <1992May15.222637.12240@saifr00.cfsat.honeywell.com> Date: 19 May 92 03:01:01 GMT Lines: 18 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit