Article View: comp.sys.ibm.pc.games
Article #173Re: HELP: Star Trek 25th Anniversary..
From: ceba... Casey Barton
Date: Thu, 14 May 1992 18:21
Date: Thu, 14 May 1992 18:21
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Paul Ondercin) writes:
> It was a nice game, but the battle sequence needs a lot of work. The
> controlls are too mushy, it's too hard to move and read the "radar"
> display, and it's ***TOOOOOOO*** easy for the enemy to get behind
> you. I'll bet the next version will be much better.
I didn't mind the fight sequences at all. One thing to keep in mind
is that you're controlling a starship several hundred meters long... this
isn't WC any more. Ever watched a fight in the real show? Not a hell of a
lot of aerobatics there. Just sit and blast the hell out of the other guy.
Are there any "official" rumors as to a sequel?
--
Casey Barton (Mr.) ceba...@descartes.waterloo.edu (519)725-6861
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Newsgroups: comp.sys.ibm.pc.games Path: mbox-mo1.pugleaf.net!sparky!uunet!cs.utexas.edu!utgpu!watserv1!watmath!undergrad.math.waterloo.edu!napier.waterloo.edu!cebarton From: ceba...@napier.waterloo.edu (Casey Barton) Subject: Re: HELP: Star Trek 25th Anniversary.. Message-ID: <1992May14.182126.19244@undergrad.math.waterloo.edu> Sender: ne...@undergrad.math.waterloo.edu Organization: University of Waterloo References: <9205132324.AA29714@bottom.magnus.acs.ohio-state.edu> <1992May14.041720.24415@tc.cornell.edu> <1992May14.110103.17206@bradley.bradley.edu> Date: Thu, 14 May 1992 18:21:26 GMT Lines: 14 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit