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Article #1067

Re: Wolf 3D--What's required to run?

#1067
From: cc... Carl C. Mei
Date: Sun, 24 May 1992 01:29
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In article <1992May23.0...@cheshire.oxy.edu> col...@cheshire.oxy.edu (Robert Colello) writes:
>
>Quite true if you have Windows.  I have a little pet peave about people who
>run way too many TSR's.  I have a friend with a 1 meg machine who runs
>over 150K in TSR's thus leaving only about 480K free.  Then he wonders why
>things don't run.  Also, I noticed that Wolf is a bit slower in Windows 3.1
>than DOS when running on my 386/33 with 4 megs.
> 
>Also, It doesn't multitask well when switching between apps. 
>
>Just my $.02.
>
>Bob
>Col...@cheshire.oxy.edu

I've run Wolf3D in Windows 3.1, and I don't really notice too much
slowdown.  I use its SB digitized sounds, and sometimes it'd slow down
quite a bit when a sound was being played.  It goes away after I
played it for a couple minutes, though.

One thing I've noticed about multitasking Wolf3D is that if you switch
between it and some application with a graphical display (like Program
Manager), the game's graphics screw up.  It doesn't, however, when
it's switched directly to a text display and back.  Lacking a printer,
I've had to play the game while switching to the ASCII maps, and the
display has never screwed up.

Carl

graphics would screw up
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References: <1992May22.190439.5549@cheshire.oxy.edu> <1992May22.230825.5727@cis.umassd.edu> <1992May23.063049.22814@cheshire.oxy.edu>

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Path: mbox-mo1.pugleaf.net!sparky!uunet!elroy.jpl.nasa.gov!ucla-cs!ucla-se!edison!ccmei
From: cc...@edison.seas.ucla.edu (Carl C. Mei)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Wolf 3D--What's required to run?
Message-ID: <7193@lee.SEAS.UCLA.EDU>
Date: 24 May 92 01:29:33 GMT
References: <1992May22.190439.5549@cheshire.oxy.edu> <1992May22.230825.5727@cis.umassd.edu> <1992May23.063049.22814@cheshire.oxy.edu>
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