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Article #106

Wolfenstien 3D

#106
From: ceba... Casey Barton
Date: Wed, 13 May 1992 21:24
9 lines
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       I FTP'd Apogee's new Wolfenstein-3D. I was really impressed with
the Stygian Abyss's texture-mapped 3D graphics, but Apogee could teach the
guys at Origin a thing or to. The graphics in W3D are a little more basic 
than SA, but wow, are they fast. With a full screen window, W3D updates at
least twice as fast as SA set to a comparable detail level. If this 
technology becomes common, we can expect a whole slew of texture-mapped
3D games. Flight sims may never be the same...
-- 
      Casey Barton (Mr.)   ceba...@descartes.waterloo.edu   (519)725-6861
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From: ceba...@napier.waterloo.edu (Casey Barton)
Subject: Wolfenstien 3D
Message-ID: <1992May13.212420.11620@undergrad.math.waterloo.edu>
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Organization: University of Waterloo
Date: Wed, 13 May 1992 21:24:20 GMT
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