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Article #1024

Re: Wolf 3D ????

#1024
From: p... Paul Close
Date: Tue, 26 May 1992 19:41
29 lines
2017 bytes
alex@bilver.uucp (Alex Matulich) writes:
>tr...@stat.ufl.edu (Troy Bleeker) writes:
>>I just obtained a copy of Wolf3D and have had some success playing it.
>>At the end of each level where it gives you your performance on that
>>level there is a catagory called SECRETS and I always get 0%. How do I
>>obtain secrets during the course of the game thanks.
>
>What you need to do is start pushing on the walls to find secret doors.
>I'll tell you a couple.  On the first level, there is a secret door in the
>room where you start.  Face a wall and try to open a door (space bar or
>middle mouse button).  If the wall stays, it's not a door.  If it recedes
>back and reveals a secret chamber, you've found it.

How boring!  I want to shoot things, not bang my nose on the walls all
day. :-(

Can one of the "map geniuses" (I know, it should be genii :-) whip up a
program to make all secret door bright fuscia?  That would be great!

Then I would still have to hunt around a *little* bit, but in general, the
doors would be obvious.  Let's just say if I want a thinking game, I don't
reach for Castle Wolfenstein in 3D :-)

How about it?
-- 
Paul Close	     p...@sgi.com	   ...!{ames, decwrl, uunet}!sgi!pdc

	"I came to Casablanca for the waters...."
		-- 'Rick', Casablanca, 1942 (50th anniversary!)
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References: <TROYB.92May21163915@ivy.stat.ufl.edu> <1992May24.143645.4264@bilver.uucp>

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From: p...@lunch.wpd.sgi.com (Paul Close)
Newsgroups: comp.sys.ibm.pc.games
Subject: Re: Wolf 3D ????
Message-ID: <l9bc3ro@fido.asd.sgi.com>
Date: 26 May 92 19:41:58 GMT
References: <TROYB.92May21163915@ivy.stat.ufl.edu> <1992May24.143645.4264@bilver.uucp>
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