Thread View: comp.sys.ibm.pc.games.strategic
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Started by Sheldon England
Fri, 04 Jun 2010 20:01
Shogun 2: Total War Announced
Author: Sheldon England
Date: Fri, 04 Jun 2010 20:01
Date: Fri, 04 Jun 2010 20:01
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http://news.gotgame.com/shogun-2-total-war-announced/41570/ Oh sure ... I literally just received my package from the U.K. containing Shogun: Total War because I really wanted to play this older game. Haven't even installed it yet. I am so happy to see this game will be updated with their newer complexity and graphics. To heck with Napoleon, I want to rule Japan! - Sheldon
Re: Shogun 2: Total War Announced
Author: MJB
Date: Fri, 04 Jun 2010 20:37
Date: Fri, 04 Jun 2010 20:37
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"Sheldon England" <sheldonengland@netscape.net> wrote in message news:hubm3l$esh$1@news.eternal-september.org... > http://news.gotgame.com/shogun-2-total-war-announced/41570/ > > Oh sure ... I literally just received my package from the U.K. containing > Shogun: Total War because I really wanted to play this older game. Haven't > even installed it yet. > > I am so happy to see this game will be updated with their newer complexity > and graphics. To heck with Napoleon, I want to rule Japan! > > > - Sheldon >>From IGN: "One particularly novel development is the introduction of hero units. These are warriors who have perfected a fighting art and can carve their way through enemy armies without much trouble at all. Based on mythologized historical figures like the warrior monk Benkei, hero units are a nearly unstoppable force on the battlefield, capable of holding bridge crossings against entire armies, or smashing through a battle line to engage the enemy general. You can counter heroes with the right tactics, such as filling them full of arrows, or by having your own hero units engage them in duels. The development team may even consider letting players use political manipulation to sway heroes away from each other. " <sigh> Heros. Who are 'mythologized historical' figures'. Who are 'a unstoppable force' who can 'smash through a battle line'. <sigh> I'm sorry, but it sounds more like the mythological accounts of the trojan war than the unification of Japan. Or any bog-standard button-smashing action game. Oh well, I didn't buy Empire. I didn't buy Napoleon. And I didn't die. Guess I'll be okay. <shrug> The game won't be released for quite awhile. So I'm not passing judgement on something I haven't seen. But I am not encouraged by the apparent catering to the ADD crowd. -- MJB Mr. Tin's Miniature Painting Workshop: http://web.newsguy.com/Mrtinsworkshop/
Re: Shogun 2: Total War Announced
Author: Sheldon England
Date: Fri, 04 Jun 2010 22:30
Date: Fri, 04 Jun 2010 22:30
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MJB wrote: > > Heros. Who are 'mythologized historical' figures'. Who are 'a unstoppable > force' who can 'smash through a battle line'. > > <sigh> Hehe. I had heard they did something like this with Napoleon so I kinda expected it. I will also wait and see how they implement it before I judge. Truly there were legendary heroes of the Miyamoto Musashi type who could have affected battles -- much like an elite family member in Rome: TW -- but these are not individual units in that game. Civilisation IV also tried to incorporate heroes, as did Empire Earth. > I'm sorry, but it sounds more like the mythological accounts of the trojan > war than the unification of Japan. Or any bog-standard button-smashing > action game. Oh well, I didn't buy Empire. I didn't buy Napoleon. And I > didn't die. Guess I'll be okay. > > <shrug> > > The game won't be released for quite awhile. So I'm not passing judgement > on something I haven't seen. But I am not encouraged by the apparent > catering to the ADD crowd. This is the way of things. You must also have some gray hairs on your head. I figure that I got my money's worth out of Empire when my USA conquered the entire world in 1830 ... but I also held off on Napoleon because the era just holds no appeal for me whatsoever. The naval battles were the biggest improvement in Empire. Ah well ... I hold in my hands Shogun: TW fresh, from the UK and ready to be installed and played tonight. - Sheldon
Re: Shogun 2: Total War Announced
Author: MJB
Date: Fri, 04 Jun 2010 23:17
Date: Fri, 04 Jun 2010 23:17
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"Sheldon England" <sheldonengland@netscape.net> wrote in message news:hubupk$mm3$1@news.eternal-september.org... > MJB wrote: >> > Hehe. > > I had heard they did something like this with Napoleon so I kinda expected > it. I will also wait and see how they implement it before I judge. You gotta understand - I've got a lot of information on the subject under question. And these warlords were remarkable men in reality - no reason to make them into bulked-up killing machines. > > Truly there were legendary heroes of the Miyamoto Musashi type who could > have affected battles -- much like an elite family member in Rome: TW -- > but these are not individual units in that game. Civilisation IV also > tried to incorporate heroes, as did Empire Earth. Unfortunately, it's more legend than truth. I just hate to see the game move into the utter imaginary. I also wonder about game balance - no reason to employ the 'crane' formation when your hero will simply carve his way through the enemy line without difficulty. >> The game won't be released for quite awhile. So I'm not passing >> judgement on something I haven't seen. But I am not encouraged by the >> apparent catering to the ADD crowd. > > This is the way of things. You must also have some gray hairs on your > head. Yeah - I've got some grey hairs. But I have NO difficulty playing sci-fi or fantasy games. > > I figure that I got my money's worth out of Empire when my USA conquered > the entire world in 1830 ... but I also held off on Napoleon because the > era just holds no appeal for me whatsoever. The naval battles were the > biggest improvement in Empire. Considering a third of my yearly income is dependant upon the historical Napoleon and his campaigns - you'd have think I'd be more interested. But I wasn't go to get involved with steam - so I passed. > > Ah well ... I hold in my hands Shogun: TW fresh, from the UK and ready to > be installed and played tonight. Good luck. I hope it lives-up to your expectations. I enjoyed it. -- MJB Mr. Tin's Miniature Painting Workshop: http://web.newsguy.com/Mrtinsworkshop/
Re: Shogun 2: Total War Announced
Author: Angus
Date: Mon, 07 Jun 2010 14:05
Date: Mon, 07 Jun 2010 14:05
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In article <hubupk$mm3$1@news.eternal-september.org>, sheldonengland@netscape.net says... > > > This is the way of things. You must also have some gray hairs on your head. Any hairs would be good here, gray, grey or otherwise. :) > Ah well ... I hold in my hands Shogun: TW fresh, from the UK and ready > to be installed and played tonight. > > Please let us know how you find it.
Re: Shogun 2: Total War Announced
Author: Sheldon England
Date: Mon, 07 Jun 2010 19:17
Date: Mon, 07 Jun 2010 19:17
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Angus wrote: > Sheldon England wrote: > > > > I hold in my hands Shogun: TW fresh, from the UK and ready > > to be installed and played tonight. > > Please let us know how you find it. So close and yet so far. I believe my PC and hardware may be too new to play it, alas. It installed no problem. I was hoping I could just install STW without the Mongol Invasion but this is the Gold version and both are installed. I could play the five tutorials no problem. :) So I started a campaign with the easiest clan (Kyushu territories) and played a couple turns, improving my lands, adding a couple buildings, purchasing some troops, moving my emissary and troops into position. Then a neighbour sent an emissary to talk to me. The Throne Room appeared briefly then the game crashed to desktop. Something about debugging software installed. I did some research and learned this had to do with some Nero codecs so I applied the workaround (change the names) and it seemed to fix the issue. I also saw several posts saying that STW would only work at 800 x 600 but this didn't work for my ATI card. I tried a few others and 1024 x 768 seemed to work best. So I started a campaign again and was able to see the emissaries visit in the throne room and all seemed to be good. I am a friendly lord and made alliances with both. Then I was sitting in my throne room ... and sitting there ... I thought after our negotiations were done I would see a "conclude discussions" or similar check box but there was none. I noticed the map of Japan in the foreground and that I could "examine" territories by mousing over them. I tried clicking on my own territory, assuming this would take me back to the campaign map. The screen went black. I could hear the background music and effects but could see nothing. I waited ... I waited ... I clicked randomly ... I waited ... After a few minutes I used the Task Manager to shut the game down. :( My PC is a fast dual core and my graphic card is less than a few months old ... but I am still running XP SP3 so I hoped for the best. C'est la guerre. I guess I have to wait until late 2011 to see what the Creative Assembly can do for me and my Shogun fix. It's crazy to see all the posters on the TW forums crying because they want Rome 2 first. I still play Rome and it's pretty good as is. - Sheldon
Re: Shogun 2: Total War Announced
Author: MJB
Date: Mon, 07 Jun 2010 23:07
Date: Mon, 07 Jun 2010 23:07
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"Sheldon England" <sheldonengland@netscape.net> wrote in message news:hujgjj$1ei$1@news.eternal-september.org... > > My PC is a fast dual core and my graphic card is less than a few months > old ... but I am still running XP SP3 so I hoped for the best. > > C'est la guerre. I guess I have to wait until late 2011 to see what the > Creative Assembly can do for me and my Shogun fix. It's crazy to see all > the posters on the TW forums crying because they want Rome 2 first. I > still play Rome and it's pretty good as is. > > > - Sheldon I don't know anything about dual-cores. I'm still limping along with a single-core system myself. But I do recall a particular thread: http://shoguntotalwar.yuku.com/topic/35137/t/Shogun-and-Windows-XP-Enough.html Maybe you'll find the solution to your problem here, maybe you won't. But perhaps there is a way to make your dual-core processor use only a single core when playing Shogun? Just something to consider. -- MJB Mr. Tin's Miniature Painting Workshop: http://web.newsguy.com/Mrtinsworkshop/
Re: Shogun 2: Total War Announced
Author: Sheldon England
Date: Tue, 08 Jun 2010 17:25
Date: Tue, 08 Jun 2010 17:25
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MJB wrote: > > I don't know anything about dual-cores. I'm still limping along with a > single-core system myself. But I do recall a particular thread: > > http://shoguntotalwar.yuku.com/topic/35137/t/Shogun-and-Windows-XP-Enough.html > > Maybe you'll find the solution to your problem here, maybe you won't. But > perhaps there is a way to make your dual-core processor use only a single > core when playing Shogun? Just something to consider. Hmmm ... one of the posts there mentions a similar issue is solved by removing the poems. Apparently the dying lords recite a poem upon their demise? The last time I attempted the game it ended after I conquered the last Mori province so maybe I killed the daimyo and triggered that file and it locked up the game. It's worth a try. Thanks again. - Sheldon
Re: Shogun 2: Total War Announced
Author: MJB
Date: Tue, 08 Jun 2010 22:58
Date: Tue, 08 Jun 2010 22:58
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"Sheldon England" <sheldonengland@netscape.net> wrote in message news:huluf9$s14$1@news.eternal-september.org... > MJB wrote: >> >> I don't know anything about dual-cores. I'm still limping along with a >> single-core system myself. But I do recall a particular thread: >> >> http://shoguntotalwar.yuku.com/topic/35137/t/Shogun-and-Windows-XP-Enough.html >> >> Maybe you'll find the solution to your problem here, maybe you won't. >> But perhaps there is a way to make your dual-core processor use only a >> single core when playing Shogun? Just something to consider. > > Hmmm ... one of the posts there mentions a similar issue is solved by > removing the poems. Apparently the dying lords recite a poem upon their > demise? The last time I attempted the game it ended after I conquered the > last Mori province so maybe I killed the daimyo and triggered that file > and it locked up the game. > > It's worth a try. > > Thanks again. > > > - Sheldon Damn - I'm being a right-helpful lil' bastard, ain't I? Must be because my friends say I live in 'great white north' too - and my nearest professional football team is the Calgary stampeders... <grin> Good luck - I do hope you're able to make it work, at least just a little. I enjoyed the total war franchise right up through Rome - I enjoyed Medieval total war 2, but not nearly as much as the first three games (and their expansions). -- MJB Mr. Tin's Miniature Painting Workshop: http://web.newsguy.com/Mrtinsworkshop/
Re: Shogun 2: Total War Announced
Author: Graham Thurlwell
Date: Wed, 09 Jun 2010 13:47
Date: Wed, 09 Jun 2010 13:47
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On the 8 Jun 2010, Sheldon England <sheldonengland@netscape.net> wrote: > MJB wrote: <snip> >> Maybe you'll find the solution to your problem here, maybe you won't. But >> perhaps there is a way to make your dual-core processor use only a single >> core when playing Shogun? Just something to consider. I recall hearing about a few games that didn't like multi-core processors or even multi-threading. On XP, you can configure the cores a game runs on thusly:- When the game is running, hit CTRL-ALT-DELETE to bring up Task Manager. Click on the Processes tab and highlight the one for your game (you can also do that by highlighting the game in the Applications tab and choosing Go To Process). Bring up the right-click menu and choose Set Affinity. Deselect all but one of the CPUs (on a multi-core processor, each entry is one core). Hit OK, and your game should now be running on a single processor core. I can't remember a way of permanently configuring this so you'll have to do it each time you load the game. Also, the method may be different on Vista or Win7. > Hmmm ... one of the posts there mentions a similar issue is solved by > removing the poems. Apparently the dying lords recite a poem upon their > demise? The last time I attempted the game it ended after I conquered > the last Mori province so maybe I killed the daimyo and triggered that > file and it locked up the game. AFAIR, you also got poems on a season change as well. I liked them, added to the atmosphere of the game. Been a long time since I've played Shogun, and that was on Windows 95 OSR2 so I'm not really able to comment on getting it to run on newer OSs. I remember being shocked that a full install was 1GB, it was the first game I'd ever owned that wanted that much space. At the time, I had 3.2GB and 10GB hard drives in the machine and had to uninstall a few games before I could get it running! HTH. -- Jades' First Encounters Site - http://www.jades.org/ffe.htm The best Frontier: First Encounters site on the Web. nospam@jades.org /is/ a real email address!
Re: Shogun 2: Total War Announced
Author: Sheldon England
Date: Wed, 09 Jun 2010 17:16
Date: Wed, 09 Jun 2010 17:16
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MJB wrote: > > Damn - I'm being a right-helpful lil' bastard, ain't I? I'm afraid so. > Must be because my > friends say I live in 'great white north' too - and my nearest professional > football team is the Calgary stampeders... I grew up in Calgary but have lived in Vancouver for the last 24 years. You don't have to shovel rain. :p > Good luck - I do hope you're able to make it work, at least just a little. > I enjoyed the total war franchise right up through Rome - I enjoyed Medieval > total war 2, but not nearly as much as the first three games (and their > expansions). I think the poems removal has resolved matters. The game still locks up on exit but as long as I save the game frequently I seem to be able to play. I am still getting to know the game but am definitely enjoying the differences between it and the others in the TW series. The higher ground is much more prevalent, the honour system is fun, retreating to castles ... very nice. My first empire has grown and my family and lands have expanded ... and I am totally paranoid about a ninja attack against my lord. I have so much to learn. A big challenge for me is that the controls are backward on the tactical maps. To move a group I left click instead of right click. To arrange the line I left click and drag instead of right click. I keep trying to select units by left clicking on them and having my previously selected units move there. It took me a while to figure out how to retrain units and I now realize how dependent on the mouse zoom and keyboard shortcuts I had become. I must do some online research regarding units and upgrades and how to select certain types of units, etc. So many questions. It's funny, I have tons of still-to-be-played latest PC game releases but I can already tell this ten year old game is about to become my main time-sink of the next several months. Thanks again! - Sheldon
Re: Shogun 2: Total War Announced
Author: Sheldon England
Date: Wed, 09 Jun 2010 17:19
Date: Wed, 09 Jun 2010 17:19
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Graham Thurlwell wrote: > > AFAIR, you also got poems on a season change as well. I liked them, > added to the atmosphere of the game. Removing the poems has done the trick. Tonight I will try to re-enable the throne room to see if I can at least keep that aspect. I hope I am not missing too much by removing the poems -- atmosphere in a game like this is as important to me as chasing down the enemy general after a battle. :) - Sheldon
Re: Shogun 2: Total War Announced
Author: MJB
Date: Wed, 09 Jun 2010 22:48
Date: Wed, 09 Jun 2010 22:48
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"Sheldon England" <sheldonengland@netscape.net> wrote in message news:huoiep$74f$2@news.eternal-september.org... > Graham Thurlwell wrote: >> >> AFAIR, you also got poems on a season change as well. I liked them, added >> to the atmosphere of the game. > > Removing the poems has done the trick. Tonight I will try to re-enable the > throne room to see if I can at least keep that aspect. > > I hope I am not missing too much by removing the poems -- atmosphere in a > game like this is as important to me as chasing down the enemy general > after a battle. :) > > > - Sheldon I think - if my memory serves - most all the poems (ie, videos) can be seen in this clip: http://www.youtube.com/watch?v=U1PoGflHOiI I can't vouch for that being all of them - but I do remember each of them. helpful lil' bastard.
Re: Shogun 2: Total War Announced
Author: MJB
Date: Wed, 09 Jun 2010 22:56
Date: Wed, 09 Jun 2010 22:56
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"Sheldon England" <sheldonengland@netscape.net> wrote in message news:huoi9o$74f$1@news.eternal-september.org... > MJB wrote: >> >> Damn - I'm being a right-helpful lil' bastard, ain't I? > > I'm afraid so. Can't help it - it is in my nature to build, rather than destroy... > > >> Must be because my friends say I live in 'great white north' too - and my >> nearest professional football team is the Calgary stampeders... > > I grew up in Calgary but have lived in Vancouver for the last 24 years. > You don't have to shovel rain. :p Funny that - I grew up in Montana and moved to Portland, OR for sixteen years. I moved back to Montana five years ago and can really agree that you don't have to shovel rain... > > I think the poems removal has resolved matters. The game still locks up on > exit but as long as I save the game frequently I seem to be able to play. Good to hear - the FMV poems are an issue sometimes. > > I am still getting to know the game but am definitely enjoying the > differences between it and the others in the TW series. The higher ground > is much more prevalent, the honour system is fun, retreating to castles > ... very nice. My first empire has grown and my family and lands have > expanded ... and I am totally paranoid about a ninja attack against my > lord. I have so much to learn. Like I said earlier, Shogun TW is perhaps the most historically accurate of the TW series IMO. And ninja-attack paranoia is entirely justifed. As is Geisha -attack paranoia... > > A big challenge for me is that the controls are backward on the tactical > maps. To move a group I left click instead of right click. To arrange the > line I left click and drag instead of right click. I keep trying to select > units by left clicking on them and having my previously selected units > move there. It took me a while to figure out how to retrain units and I > now realize how dependent on the mouse zoom and keyboard shortcuts I had > become. I must do some online research regarding units and upgrades and > how to select certain types of units, etc. So many questions. Yeah, but they are the GOOD kind of questions. Questions about gameplay are better than questions about hardware compatibilites and work-arounds. > > It's funny, I have tons of still-to-be-played latest PC game releases but > I can already tell this ten year old game is about to become my main > time-sink of the next several months. It is a beauty. A little rough-around the edges and shows it's age sometimes. But it is as pure a strategy game as the TW series ever generated. Glad that everything is finally working-out to your advantage and that you will enjoy the game as much as everybody else who got to play it years ago did. -- MJB Mr. Tin's Miniature Painting Workshop: http://web.newsguy.com/Mrtinsworkshop/
Re: Shogun 2: Total War Announced
Author: Angus
Date: Sun, 13 Jun 2010 15:02
Date: Sun, 13 Jun 2010 15:02
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In article <hujgjj$1ei$1@news.eternal-september.org>, sheldonengland@netscape.net says... > > Angus wrote: > > Sheldon England wrote: > > > Thanks for the interesting decription, Sheldon - sorry you didn't have more luck getting the game stable. > My PC is a fast dual core and my graphic card is less than a few months > old ... but I am still running XP SP3 so I hoped for the best. > I'm on a slightly older but si,ilar set-up. I spend t some time recently trying to get I-War (an old space game) to run, and it pretty much does. Is there software you can use to slow down your cpu, and restrict all the advanced features of your graphics card? I don't know a lot about it, but I would have thought thousands have trod this path in the forums you mentioned. > C'est la guerre. I guess I have to wait until late 2011 to see what the > Creative Assembly can do for me and my Shogun fix. It's crazy to see all > the posters on the TW forums crying because they want Rome 2 first. I > still play Rome and it's pretty good as is. > Yes, it was the "shiny" appearance of Rome that left me slightly disappointed with the visuals in Shogun. If Shogun used a similar graphics engine to Rome, and was stable, I'd have no problems with it.
Re: Shogun 2: Total War Announced
Author: Sheldon England
Date: Tue, 15 Jun 2010 18:15
Date: Tue, 15 Jun 2010 18:15
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Angus wrote: > > it was the "shiny" appearance of Rome that left me slightly > disappointed with the visuals in Shogun. If Shogun used a similar > graphics engine to Rome, and was stable, I'd have no problems with it. You know ... this doesn't bother me at all. I have now played much more of STW and quickly forgotten the polish and details afforded by even newer than Rome TW games like Empire. Truly, I can't wait to see what they do with STW2 and the new graphics but it is the campaign and atmosphere of STW that appeals to me so much. Once I get over the pesky 'crash to desktop' bug I will be a happy daimyo. - Sheldon
Re: Shogun 2: Total War Announced
Author: MJB
Date: Tue, 15 Jun 2010 20:07
Date: Tue, 15 Jun 2010 20:07
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"Sheldon England" <sheldonengland@netscape.net> wrote in message news:hv8g0u$3vt$1@news.eternal-september.org... > Angus wrote: >> >> it was the "shiny" appearance of Rome that left me slightly disappointed >> with the visuals in Shogun. If Shogun used a similar graphics engine to >> Rome, and was stable, I'd have no problems with it. > > You know ... this doesn't bother me at all. I have now played much more of > STW and quickly forgotten the polish and details afforded by even newer > than Rome TW games like Empire. Truly, I can't wait to see what they do > with STW2 and the new graphics but it is the campaign and atmosphere of > STW that appeals to me so much. > > Once I get over the pesky 'crash to desktop' bug I will be a happy daimyo. > > > - Sheldon I looked this problem over and I can't duplicate it on my win98 machine - my winXP machine runs a Nivida 8600 VC and shogun won't run properly at all. I do recall that much earlier I had advised you to NOT install the Mongol Invasion until after you had played some of the original game. Perhaps its time to update the engine with whatever the Mongol Invasion added and see (hope?) if that might not solve your problem? As well as create most probably entirely new problems? <weak grin> Beyond that, I have reached the limits of my knowledge... -- MJB Mr. Tin's Miniature Painting Workshop: http://web.newsguy.com/Mrtinsworkshop/
Re: Shogun 2: Total War Announced
Author: Sheldon England
Date: Wed, 16 Jun 2010 19:19
Date: Wed, 16 Jun 2010 19:19
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MJB wrote: > > I looked this problem over and I can't duplicate it on my win98 machine - my > winXP machine runs a Nivida 8600 VC and shogun won't run properly at all. I > do recall that much earlier I had advised you to NOT install the Mongol > Invasion until after you had played some of the original game. Perhaps its > time to update the engine with whatever the Mongol Invasion added and see > (hope?) I recall your advice in this regard. Mine is the Gold version in which both are already combined on installation. I did not have the option of installing just the STW game without the MI expansion. > if that might not solve your problem? As well as create most > probably entirely new problems? > > <weak grin> > > Beyond that, I have reached the limits of my knowledge... Fear not. Your help has already been immense and valuable. I took my problem onto the STW forums and a kind soul there offered to examine my saved game. He determined that the problem had to do with units that I had queued up for retraining in Satsuma. By canceling the retraining I was indeed able to carry on -- even able to try the retraining again after the 'end turn' and it works. Why this was a CTD cause and/or why it fixed the issue are beyond me. But I am back in action as the scourge of Japan. I also happened to catch some screenshots from the upcoming STW2 while I was there on the TW site ... very purdy. Thanks for your post! - Sheldon
Re: Shogun 2: Total War Announced
Author: MJB
Date: Wed, 16 Jun 2010 22:14
Date: Wed, 16 Jun 2010 22:14
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"Sheldon England" <sheldonengland@netscape.net> wrote in message news:hvb83h$gge$1@news.eternal-september.org... > MJB wrote: >> >> I looked this problem over and I can't duplicate it on my win98 machine - >> my winXP machine runs a Nivida 8600 VC and shogun won't run properly at >> all. I do recall that much earlier I had advised you to NOT install the >> Mongol Invasion until after you had played some of the original game. >> Perhaps its time to update the engine with whatever the Mongol Invasion >> added and see (hope?) > > I recall your advice in this regard. Mine is the Gold version in which > both are already combined on installation. I did not have the option of > installing just the STW game without the MI expansion. Ahh - I have the Warlord edition which allows you to have to option. So that explains the difference, I suppose. > > >> if that might not solve your problem? As well as create most probably >> entirely new problems? >> >> <weak grin> >> >> Beyond that, I have reached the limits of my knowledge... > > Fear not. Your help has already been immense and valuable. I have to admit that I found Shogun - at least on my machine(s) - to be rock-solid. I remember some slowness with the loading screens on my win95 machine, but I don't recall any instability at all. So your problem(s) were quite new to my experience. > > I took my problem onto the STW forums and a kind soul there offered to > examine my saved game. He determined that the problem had to do with units > that I had queued up for retraining in Satsuma. By canceling the > retraining I was indeed able to carry on -- even able to try the > retraining again after the 'end turn' and it works. Why this was a CTD > cause and/or why it fixed the issue are beyond me. But I am back in action > as the scourge of Japan. You sound like a happy camper, Sheldon. Glad to hear that everything is FINALLY working-out to your advantage. > > I also happened to catch some screenshots from the upcoming STW2 while I > was there on the TW site ... very purdy. It will be lovely - but all the latest TW products have been luverly. That's not been the issue IMHO - the issue has been realism and gameplay. Too many cartoony / juvenile things seemed to have sneaked into the latest TW games for me to take 'em too seriously any more. Which is sort of a shame, I suppose. > > Thanks for your post! Thanks for sharing the issue and the solution. I never had such a problem - I suppose because I never had enough troops to bother with re-training. Just keep feeding 'em into the grinder and recruiting more heros of the motherland... that's MY usual strategy. Me and Joseph Stalin, I guess. -- MJB Mr. Tin's Miniature Painting Workshop: http://web.newsguy.com/Mrtinsworkshop/
Re: Shogun 2: Total War Announced
Author: Sheldon England
Date: Thu, 17 Jun 2010 17:47
Date: Thu, 17 Jun 2010 17:47
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MJB wrote: > > I never had such a problem - > I suppose because I never had enough troops to bother with re-training. > Just keep feeding 'em into the grinder and recruiting more heros of the > motherland... that's MY usual strategy. Me and Joseph Stalin, I guess. Hehe. Fair enough, comrade. I retrain when possible so that I can keep some of the battle experience as they go. It gets 'watered down' the more you do it but 5 experienced soldiers can be worth 100 inexperienced troops. In later TW games you can also gain better armor or weapon quality by retraining. I am still new to STW so I'm not sure if it applies here too yet. A question: I have read online that it is a good idea to keep troops in every territory to prevent free rides and stop rampaging armies and to keep provincial morale high. In other TW games I always have 3 or 4 garrisoned militia-type troops per province. Yet in STW it seems the castles and watchtowers already have built-in troops ... and the cost of army maintenance could get up there even for simple ashigaru. Also, I seem to have no problems with morale so far, even without using shinobi. Do you keep troops and or shinobi in all your provinces? Another question: Don't ninja perform counter-ninja defense? My emissaries are getting skewered left, right and centre and even placing up to three 'defensive' ninja in the same enemy province does not seem to help. - Sheldon
Re: Shogun 2: Total War Announced
Author: MJB
Date: Thu, 17 Jun 2010 18:58
Date: Thu, 17 Jun 2010 18:58
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"Sheldon England" <sheldonengland@netscape.net> wrote in message news:hvdn32$lj3$1@news.eternal-september.org... > MJB wrote: >> >> I never had such a problem - I suppose because I never had enough troops >> to bother with re-training. Just keep feeding 'em into the grinder and >> recruiting more heros of the motherland... that's MY usual strategy. Me >> and Joseph Stalin, I guess. > > Hehe. Fair enough, comrade. I pretty routinely play Russians in all other periods, anyway. The same strategy generally applies... > > I retrain when possible so that I can keep some of the battle experience > as they go. It gets 'watered down' the more you do it but 5 experienced > soldiers can be worth 100 inexperienced troops. In later TW games you can > also gain better armor or weapon quality by retraining. I am still new to > STW so I'm not sure if it applies here too yet. I recognize that. But in general - in the games I've played - I've either been on the defense, trying to get as many troops into the battle-line as possible or I'm on the offensive against a reeling enemy, where quantity matters much more than quality. > > A question: I have read online that it is a good idea to keep troops in > every territory to prevent free rides and stop rampaging armies and to > keep provincial morale high. In other TW games I always have 3 or 4 > garrisoned militia-type troops per province. Yet in STW it seems the > castles and watchtowers already have built-in troops ... and the cost of > army maintenance could get up there even for simple ashigaru. Also, I seem > to have no problems with morale so far, even without using shinobi. Do you > keep troops and or shinobi in all your provinces? I always kept troops in each province. But that might just be me. I don't recall the costs of maintenance to be particularly onorous - but then again, they were pretty badly-trained <grin> > > Another question: Don't ninja perform counter-ninja defense? My emissaries > are getting skewered left, right and centre and even placing up to three > 'defensive' ninja in the same enemy province does not seem to help. I never used ninjas for counter-espionage work. Strictly offensive for me. So I have to admit ignorance on what a defensive ninja is expected to accomplish. Sounds like your're having big fun. Glad to hear that everything is working for you as well as can be expected with a ten year old game. -- MJB Mr. Tin's Miniature Painting Workshop: http://web.newsguy.com/Mrtinsworkshop/
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