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6 messages
6 total messages Started by ku... Paul Schmidt Tue, 26 Sep 1995 00:00
Help: C&C, GDI #5 is really tough
#4789
Author: ku... Paul Schmidt
Date: Tue, 26 Sep 1995 00:00
15 lines
1129 bytes
GDI 1-3 are easy, GDI #4 is a bitch but I finally got through it, but GDI #5 is
so damn hard. NOD seems to have an infinite supply of tanks and the ones I
started with slowly got destroyed and I cannot create any more of them!

Has anyone gotten through this? What was your strategy?  After fixing up the GDI
basecamp did you immediately attack the NOD basecamp or wait a little while? I
thought it would be best if I waited but now I am not sure. NOD keeps sending
small raiding parties to both sides of the camp and there is always a tank
involved. Because the tanks I started with are gone I have to send 5 grenadiers
just to kill one tank and that takes forever. It really sucks that I cannot
manufacture more tanks  Anybody have any good advice on this one?

Terrific game!

-Paul
Re: Help: C&C, GDI #5 is really tough
#4787
Author: jni... Digital
Date: Mon, 25 Sep 1995 00:00
21 lines
1771 bytes
Paul Schmidt (ku...@quake.net) wrote:
: GDI 1-3 are easy, GDI #4 is a bitch but I finally got through it, but GDI #5 is
: so damn hard. NOD seems to have an infinite supply of tanks and the ones I
: started with slowly got destroyed and I cannot create any more of them!

: Has anyone gotten through this? What was your strategy?  After fixing up the GDI
: basecamp did you immediately attack the NOD basecamp or wait a little while? I
: thought it would be best if I waited but now I am not sure. NOD keeps sending
: small raiding parties to both sides of the camp and there is always a tank
: involved. Because the tanks I started with are gone I have to send 5 grenadiers
: just to kill one tank and that takes forever. It really sucks that I cannot
: manufacture more tanks  Anybody have any good advice on this one?

I've learned that a VERY powerful weapon in the early missions is a troop 
of at least 7 grenadiers. On mission #5, I sat down in basecamp, and just 
kept making grenadiers. Once I had two teams of ten each, I sent one up 
through the middle of the map, and the other up the right side (to flank 
the enemy). When I gave the order, both sides converged on the enemy 
camp. When you have 10 or so grenadiers all firing at the same enemy 
vehicle, you get a constant cascade of grenades on the enemy, and he 
won't last too long.
Re: Help: C&C, GDI #5 is really tough
#4790
Author: sit... Joshua Edward Sitarz
Date: Mon, 25 Sep 1995 00:00
23 lines
1598 bytes
Paul Schmidt (ku...@quake.net) wrote:
: GDI 1-3 are easy, GDI #4 is a bitch but I finally got through it, but GDI #5 is
: so damn hard. NOD seems to have an infinite supply of tanks and the ones I
: started with slowly got destroyed and I cannot create any more of them!

: Has anyone gotten through this? What was your strategy?  After fixing up the GDI
: basecamp did you immediately attack the NOD basecamp or wait a little while? I
: thought it would be best if I waited but now I am not sure. NOD keeps sending
: small raiding parties to both sides of the camp and there is always a tank
: involved. Because the tanks I started with are gone I have to send 5 grenadiers
: just to kill one tank and that takes forever. It really sucks that I cannot
: manufacture more tanks  Anybody have any good advice on this one?

: Terrific game!

: -Paul

Well, remember that infantry are easy to make and totally expendable. 

Take your tanks and rocket launchers (after getting your base all nice and
set up) and go straight north from your base. You'll be able to get on a
ridge n/e of the NOD base. Put your various tanks up there and start blowing
away the NOD base.
Re: Help: C&C, GDI #5 is really tough
#4791
Author: cmi... Craig Miller
Date: Mon, 25 Sep 1995 00:00
46 lines
2243 bytes
In article <4450b5$e...@hoho.quake.net>, ku...@quake.net says...
>
>GDI 1-3 are easy, GDI #4 is a bitch but I finally got through it, but 
GDI #5 is
>so damn hard. NOD seems to have an infinite supply of tanks and the ones 
I
>started with slowly got destroyed and I cannot create any more of them!
>
>Has anyone gotten through this? What was your strategy?  After fixing up 
the GDI
>basecamp did you immediately attack the NOD basecamp or wait a little 
while? I
>thought it would be best if I waited but now I am not sure. NOD keeps 
sending
>small raiding parties to both sides of the camp and there is always a 
tank
>involved. Because the tanks I started with are gone I have to send 5 
grenadiers
>just to kill one tank and that takes forever. It really sucks that I 
cannot
>manufacture more tanks  Anybody have any good advice on this one?
>
Hmmm, let me think what I did.  I think I laid back, set up a couple of 
Hum-vees and APC's with 
Grenadiers and Grunts on the West entrance near the bridge.  They would 
nail anything coming 
over from that direction.

>From the North I had the two tanks (which quickly were eliminated) and 
whatever grenadiers and 
APC's I had.  Then, I finally made a quick strike and took out his 
harvester which perhaps 
helped.  Then I made a two-strike effort from E and S on his base and 
wiped him out.  In fact, I 
never used the airstrikes because I forgot about the SAM site S of their 
base.

Maybe i was lucky as hell because it only took one chance...Mission 6 
took me a good many tries 
to win.  The biggest problem I had was knowing WHAT THE HELL TO DO!  
Jees, the video tells you 
less then nothing (just get in there...static...and out).  I finally 
survived that one and am 
now on Mission 7...

-Craig
Re: Help: C&C, GDI #5 is really tough
#4792
Author: ku... Paul Schmidt
Date: Tue, 26 Sep 1995 00:00
23 lines
1432 bytes
ku...@quake.net (Paul Schmidt) wrote:

>GDI 1-3 are easy, GDI #4 is a bitch but I finally got through it, but GDI #5 is
>so damn hard. NOD seems to have an infinite supply of tanks and the ones I
>started with slowly got destroyed and I cannot create any more of them!

>Has anyone gotten through this? What was your strategy?  After fixing up the GDI
>basecamp did you immediately attack the NOD basecamp or wait a little while? I
>thought it would be best if I waited but now I am not sure. NOD keeps sending
>small raiding parties to both sides of the camp and there is always a tank
>involved. Because the tanks I started with are gone I have to send 5 grenadiers
>just to kill one tank and that takes forever. It really sucks that I cannot
>manufacture more tanks  Anybody have any good advice on this one?

>Terrific game!

>-Paul

 I finally got it. Whatever your do don't lose your tanks and make sure to save
the game a lot! Surround your tanks with Humvees and/or APCs and create lots of
grenadiers. Man, what carnage!

-Paul
Re: Help: C&C, GDI #5 is really tough
#4793
Author: Mark or Carlin
Date: Wed, 27 Sep 1995 00:00
13 lines
1166 bytes
     I didn't find this one too hard.  Having played Dune II, I know that
both sides get stronger starting forces than what they can build, therefore
I assumed that NOD's supply of light tanks was limited.  I was right.  I
spent a lot of time wiping out the light tanks one by one.  Once that was 
done they only had buggies.  I also blew up their harvester, which in the
early levels makes NOD powerless. (They can't get another one.) I then
grabbed a crate full of 2000+ credits and built three APCs and fifteen
grenadiers.  I still had both of my medium tanks, albeit badly damaged,
and I attacked.  Once I took out the turrets I went for the Hand of NOD,
and then they were doomed.  

Carlin
markcln@on-ramp
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