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Article #710244

Re: C&C 3 - Cutscene Lag, help.

#710244
From: John Cocktosen
Date: Fri, 30 Mar 2007 16:43
43 lines
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Sleepy wrote:
> "Ceowulf" <ceo@NOSPAMii.ATALLnet> wrote in message 
> news:460bccd9$0$7395$5a62ac22@per-qv1-newsreader-01.iinet.net.au...
> 
>>Went and picked up C&C today, in the 30 minutes I had to play it I was 
>>disgruntled to see that the schnazzy FMV cutscenes seem to lag like a 
>>bitch. The actual visuals seem to go slower than the audio. So what ends 
>>up happening is that the actors are talking and moving in what is just a 
>>little bit like slow motion (a few milliseconds slower than full speed) 
>>yet the talking and sounds are going full speed ahead.
>>
>>The end result is lip-syncing that makes baby jesus cry, as I sit at the 
>>end of the cutscene in silence for about a minute watching the now eerily 
>>silent face of Grace Park. It seems to get worse the longer the FMV keeps 
>>playing, i.e. the visual component of the movie lags further and further 
>>behind the audio component. :(
>>
>>System specs are just on the recommended line, so I run it at medium 
>>setting quality ok. The game itself runs fine.
>>
>>P4 3.2
>>6800 GT Ultra
>>1 gig of ram
>>Using the AC97 from my motherboard for sound.
>>Running DX9.0c
>>With NVIDIA drivers 93.71
>>I updated all my Windows XP drivers about a week ago.
>>
>>Any ideas from anyone who is infinitely wiser/smarter/cooler than this 
>>poor putz as to why this would happen?  It didn't happen in the FMV in the 
>>demo which is odd.
>>
>>Ceo-
> 
> 
> the 93.71 are buggy drivers - revert to 91.47 
> 
> 


I... don't... think... so...  I've been using the 91.47 drivers since 
release with zero problems.  C&C 3 and the videos play fine for me.  I 
have a 6800 GT Ultra also.  His problem is something else...
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Date: Fri, 30 Mar 2007 12:43:44 -0400
From: John Cocktosen <JohnCocktosen@thedoor.com>
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Subject: Re: C&C 3 - Cutscene Lag, help.
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