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Article #223

Re: Win95 and games: good news...

#223
From: mar... John Marconi
Date: Sat, 06 May 1995 00:00
35 lines
2121 bytes
>>>>|> You're SLIGHTLY right. Part of Windows is still 16-bit. But, it's 
mostly
>>>>|> 32-bit code now. It has pre-emptive multitasking, multithreading, 
and
>>
>>
>>WAIT A MINUTE!!! - I thought preemptive multitasking was one of the 
things
>>that WIN95 was not going to include....I've run the beta and was not
>>too impressed with the speed of thread changing, if it's preemptive...
>>
>>HMMMMM.
>It still cooperatively multitask Win16 apps, and due to the
>Win16mutex(sp?), a single Win16 apps can slowdown the whole system
>just like in Win3.x.  So, unless you mainly run DOS apps in
>Windows or buy a whole bunch of new apps, you won't get much
>benefit in terms of multitasking.  

I am not sure how much they plan to change on the Beta for Win 95 now but 
I do know that MS is planning to make NT and win 95 come closer and closer 
until they become one product.  Windows NT is a much better Multi-tasker 
than Windows 3.1, OS/2, or Windows 95... but if Windows 95 begins to act 
more and more like NT, we will see true benefits of multitasking and 
multithreading.


I heard that the performance of
>DOS apps is improved compared to running them in Win3.x.

DOS apps are improved compared to running them in DOS also as far as
I have seen.


John Marconi
UIUC Computer Science
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From: mar...@ux5.cso.uiuc.edu (John Marconi)
Subject: Re: Win95 and games: good news...
Date: 1995/05/06
Message-ID: <3ogvov$77c@vixen.cso.uiuc.edu>
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