Article View: comp.sys.ibm.pc.games.strategic
Article #92015Re: SunDog
From: do... Donald L. Anglin
Date: Thu, 24 Oct 1996 00:00
Date: Thu, 24 Oct 1996 00:00
28 lines
1605 bytes
1605 bytes
In article <54mg0j$7...@lastactionhero.rs.itd.umich.edu>, Adam Wolf Farkas <afa...@umich.edu> wrote: >Allen (all...@Starbase.NeoSoft.COM) wrote: >: >Thanks for the kind words, one and all. After some 22 years of >: >software engineering and other activities, I still remain proudest of >: >SunDog: Frozen Legacy, and it means a lot that others still think fondly >: >of it. :-) > >: SunDog! I Loved That Game!!! > >: My friends and I played it nonstop for weeks on the ole Apple II. We're >: still waiting for the sequel to come out. It was an alltime classic, one >: of the best games ever. Thanks Bruce for the memories... > >If only someone would write a modern game that was as much _fun_ as >SunDog. Let's hope the Privateer II team had a copy loaded-up at all times >during development. Just to keep 'em honest. > B >Adam Farkas / afa...@umich.edu >University of Michigan Medical School >Ann Arbor, MI Sundog was fantasic. Way ahead of it's time and it worked. Being able to fool around with parts of your ship was the most fun imho. dla
Technical Details
Message-ID:
<54nrq9$2od@nntp1.u.washington.edu>Path:
mbox-mo1.pugleaf.net!unknown!not-for-mailReferences:
<5393dr$61f@crcnis3.unl.edu> <326D70B6.16B9@bfwa.com> <54l5so$s0n@Starbase.NeoSoft.COM> <54mg0j$7lj@lastactionhero.rs.itd.umich.edu>Show Full Headers
Complete Article Headers
From: do...@u.washington.edu (Donald L. Anglin) Subject: Re: SunDog Date: 1996/10/24 Message-ID: <54nrq9$2od@nntp1.u.washington.edu> X-Deja-AN: 191743819 references: <5393dr$61f@crcnis3.unl.edu> <326D70B6.16B9@bfwa.com> <54l5so$s0n@Starbase.NeoSoft.COM> <54mg0j$7lj@lastactionhero.rs.itd.umich.edu> organization: University of Washington, Seattle nntp-posting-user: donan newsgroups: comp.sys.ibm.pc.games.strategic MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit