Article View: comp.sys.ibm.pc.games.strategic
Article #722300Re: <no subject>
From: Tjark Verhoeven
Date: Fri, 20 Jun 1997 00:00
Date: Fri, 20 Jun 1997 00:00
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Pedro Gomez wrote: > > James E. Boswell wrote: > > actually, Intel have a system/mainframe under construction that uses 9,072 > > PPro's..... > > now, I have one question.. > > How FAST WILL QUAKE RUN ON THAT????????? > > :) > Probably just as fast as it would run in a normal PPro. > Quake doesn't take advantage of multiprocessors > @:-)= But IF a multiprocessor version of quake is made.... you could do quake in a movie-theatre or something like a cinemax (360) Makes you wonder, huh? Tjark -- Fun Things to Do in an Elevator: Draw a little square on the floor with chalk and announce to the other passengers that this is your "personal space."
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From: Tjark Verhoeven <tjarkv@sci.kun.nlxxx> Subject: Re: <no subject> Date: 1997/06/20 Message-ID: <33AA47DD.167E@sci.kun.nlxxx> X-Deja-AN: 251296977 References: <5n59ta$nsv$1@goanna.cs.rmit.edu.au> <33a49482.93504312@news.fyi.net> <5nfngr$akr$1@darla.visi.com> <865890183.6860.1.nnrp-1.c2dec543@news.demon.co.uk> <339E6B5F.1160@foreigner.class.udg.mx> Organization: University of Nijmegen, The Netherlands Newsgroups: comp.sys.ibm.pc.games.strategic,comp.sys.ibm.pc.games.flight-sim,comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.hardware.video,comp.sys.ibm.pc.hardware.chips,alt.cyberpunk,alt.wired,alt.2600,alt.cracks,alt.bbs,alt.binaries.mac.games,alt.binaries.misc,alt.bi MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit